[Author]
Author = FaZer Missions
[Description]
Description = Difficulty: Very Hard
[Objectives]
Objectivescount = 27

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 1722.469
Objectives[0]positionY = -2690.715
Objectives[0]positionZ = 1.832062
Objectives[0]Heading = 129.9956
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = ThunderStorm
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 1
Objectives[0]VehiclePopulation = 1
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 3
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 6
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 3
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = 1
Objectives[0]PROP_HATS_TEXTURE = 0
Objectives[0]PROP_GLASSES_INDEX = 0
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = 0
Objectives[0]PROP_EARS_TEXTURE = 0
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 5
Objectives[0]Weapon0 = SpecialCarbineMk2
Objectives[0]Weapon1 = RPG
Objectives[0]Weapon2 = MachinePistol
Objectives[0]Weapon3 = CombatMGMk2
Objectives[0]Weapon4 = SniperRifle
Objectives[0]mission_ActorsCount = 6
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1721.446
Objectives[0]mission_Actors[0]positionY = -2689.961
Objectives[0]mission_Actors[0]positionZ = 1.954304
Objectives[0]mission_Actors[0]Heading = 155
Objectives[0]mission_Actors[0]String_Name = player_one
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = AssaultRifle
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 4
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = 16
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 3100.044
Objectives[0]mission_Actors[1]positionY = -4797.714
Objectives[0]mission_Actors[1]positionZ = 2.03686
Objectives[0]mission_Actors[1]Heading = 45.1299
Objectives[0]mission_Actors[1]String_Name = mp_m_bogdangoon
Objectives[0]mission_Actors[1]Relationship_Group = Enemy2
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = SNSPistol
Objectives[0]mission_Actors[1]Variation = Random
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 3096.621
Objectives[0]mission_Actors[2]positionY = -4793.923
Objectives[0]mission_Actors[2]positionZ = 2.03724
Objectives[0]mission_Actors[2]Heading = 358.1983
Objectives[0]mission_Actors[2]String_Name = mp_m_bogdangoon
Objectives[0]mission_Actors[2]Relationship_Group = Enemy2
Objectives[0]mission_Actors[2]AddBlip = True
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = SNSPistol
Objectives[0]mission_Actors[2]Variation = Random
Objectives[0]mission_Actors[2]Task = 0
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = 3096.609
Objectives[0]mission_Actors[3]positionY = -4795.202
Objectives[0]mission_Actors[3]positionZ = 2.037273
Objectives[0]mission_Actors[3]Heading = 60.68668
Objectives[0]mission_Actors[3]String_Name = mp_m_bogdangoon
Objectives[0]mission_Actors[3]Relationship_Group = Enemy2
Objectives[0]mission_Actors[3]AddBlip = True
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = False
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = SNSPistol
Objectives[0]mission_Actors[3]Variation = Random
Objectives[0]mission_Actors[3]Task = 0
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Actors[4]Survive_Number = 0
Objectives[0]mission_Actors[4]Failed_Text = 
Objectives[0]mission_Actors[4]Remove_After = 0
Objectives[0]mission_Actors[4]positionX = 3100.762
Objectives[0]mission_Actors[4]positionY = -4814.449
Objectives[0]mission_Actors[4]positionZ = 2.036584
Objectives[0]mission_Actors[4]Heading = 8.866011
Objectives[0]mission_Actors[4]String_Name = mp_m_bogdangoon
Objectives[0]mission_Actors[4]Relationship_Group = Enemy2
Objectives[0]mission_Actors[4]AddBlip = True
Objectives[0]mission_Actors[4]ShowCone = False
Objectives[0]mission_Actors[4]Invincible = False
Objectives[0]mission_Actors[4]SetHealth = 100
Objectives[0]mission_Actors[4]DieFromHeadShot = True
Objectives[0]mission_Actors[4]CanExitVehicle = True
Objectives[0]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[4]AlwaysFight = True
Objectives[0]mission_Actors[4]Seeing_Range = 30
Objectives[0]mission_Actors[4]Hearing_Range = 30
Objectives[0]mission_Actors[4]CombatMovement = Offensive
Objectives[0]mission_Actors[4]weapon = Unarmed
Objectives[0]mission_Actors[4]Variation = Random
Objectives[0]mission_Actors[4]Task = 0
Objectives[0]mission_Actors[4]Task_Guard_Range = 5
Objectives[0]mission_Actors[4]Task_Stay_In_Range = True
Objectives[0]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[4]Task_Scenario = NONE
Objectives[0]mission_Actors[5]Survive_Number = 0
Objectives[0]mission_Actors[5]Failed_Text = 
Objectives[0]mission_Actors[5]Remove_After = 0
Objectives[0]mission_Actors[5]positionX = 3096.493
Objectives[0]mission_Actors[5]positionY = -4821.716
Objectives[0]mission_Actors[5]positionZ = 7.026314
Objectives[0]mission_Actors[5]Heading = 195
Objectives[0]mission_Actors[5]String_Name = mp_m_bogdangoon
Objectives[0]mission_Actors[5]Relationship_Group = Enemy2
Objectives[0]mission_Actors[5]AddBlip = True
Objectives[0]mission_Actors[5]ShowCone = False
Objectives[0]mission_Actors[5]Invincible = False
Objectives[0]mission_Actors[5]SetHealth = 100
Objectives[0]mission_Actors[5]DieFromHeadShot = True
Objectives[0]mission_Actors[5]CanExitVehicle = True
Objectives[0]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[5]AlwaysFight = True
Objectives[0]mission_Actors[5]Seeing_Range = 30
Objectives[0]mission_Actors[5]Hearing_Range = 30
Objectives[0]mission_Actors[5]CombatMovement = Offensive
Objectives[0]mission_Actors[5]weapon = SNSPistol
Objectives[0]mission_Actors[5]Variation = Random
Objectives[0]mission_Actors[5]Task = 0
Objectives[0]mission_Actors[5]Task_Guard_Range = 5
Objectives[0]mission_Actors[5]Task_Stay_In_Range = True
Objectives[0]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[5]Task_Scenario = NONE
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 1723.336
Objectives[0]mission_Vehicles[0]positionY = -2711.689
Objectives[0]mission_Vehicles[0]positionZ = 0.118562
Objectives[0]mission_Vehicles[0]Heading = 265.1093
Objectives[0]mission_Vehicles[0]Name = Dinghy
Objectives[0]mission_Vehicles[0]Model = dinghy4
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicCandyRed
Objectives[0]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 3
Objectives[0]mission_Props[0]Model = p_laptop_02_s
Objectives[0]mission_Props[0]PlaceOnGround = False
Objectives[0]mission_Props[0]FreesePosition = True
Objectives[0]mission_Props[0]positionX = 3084.249
Objectives[0]mission_Props[0]positionY = -4685.903
Objectives[0]mission_Props[0]positionZ = 26.94127
Objectives[0]mission_Props[0]rotationX = 0
Objectives[0]mission_Props[0]rotationY = 0
Objectives[0]mission_Props[0]rotationZ = 50
Objectives[0]mission_Props[1]Model = p_amb_lap_top_02
Objectives[0]mission_Props[1]PlaceOnGround = False
Objectives[0]mission_Props[1]FreesePosition = True
Objectives[0]mission_Props[1]positionX = 3084.735
Objectives[0]mission_Props[1]positionY = -4685.782
Objectives[0]mission_Props[1]positionZ = 26.93458
Objectives[0]mission_Props[1]rotationX = 0
Objectives[0]mission_Props[1]rotationY = 0
Objectives[0]mission_Props[1]rotationZ = 15
Objectives[0]mission_Props[2]Model = p_laptop_02_s
Objectives[0]mission_Props[2]PlaceOnGround = False
Objectives[0]mission_Props[2]FreesePosition = True
Objectives[0]mission_Props[2]positionX = 3085.176
Objectives[0]mission_Props[2]positionY = -4685.768
Objectives[0]mission_Props[2]positionZ = 26.94127
Objectives[0]mission_Props[2]rotationX = 0
Objectives[0]mission_Props[2]rotationY = 0
Objectives[0]mission_Props[2]rotationZ = -25.00001
Objectives[0]mission_Pickup_Props_Count = 29
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_MONEY_MED_BAG
Objectives[0]mission_Pickup_Props[0]Value = 73400
Objectives[0]mission_Pickup_Props[0]positionX = 3095.586
Objectives[0]mission_Pickup_Props[0]positionY = -4717.917
Objectives[0]mission_Pickup_Props[0]positionZ = 14.76262
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -69.99999
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_MONEY_MED_BAG
Objectives[0]mission_Pickup_Props[1]Value = 73400
Objectives[0]mission_Pickup_Props[1]positionX = 3097.138
Objectives[0]mission_Pickup_Props[1]positionY = -4704.022
Objectives[0]mission_Pickup_Props[1]positionZ = 23.76126
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = -69.99999
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_MONEY_MED_BAG
Objectives[0]mission_Pickup_Props[2]Value = 73400
Objectives[0]mission_Pickup_Props[2]positionX = 3088.597
Objectives[0]mission_Pickup_Props[2]positionY = -4688.583
Objectives[0]mission_Pickup_Props[2]positionZ = 26.75216
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = -69.99999
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_MONEY_MED_BAG
Objectives[0]mission_Pickup_Props[3]Value = 73400
Objectives[0]mission_Pickup_Props[3]positionX = 3089.427
Objectives[0]mission_Pickup_Props[3]positionY = -4703.431
Objectives[0]mission_Pickup_Props[3]positionZ = 29.76152
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = -30.00001
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_MONEY_MED_BAG
Objectives[0]mission_Pickup_Props[4]Value = 73400
Objectives[0]mission_Pickup_Props[4]positionX = 3097.205
Objectives[0]mission_Pickup_Props[4]positionY = -4707.333
Objectives[0]mission_Pickup_Props[4]positionZ = 11.74404
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = 55
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_MONEY_MED_BAG
Objectives[0]mission_Pickup_Props[5]Value = 73400
Objectives[0]mission_Pickup_Props[5]positionX = 3054.376
Objectives[0]mission_Pickup_Props[5]positionY = -4703.642
Objectives[0]mission_Pickup_Props[5]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = 59.99998
Objectives[0]mission_Pickup_Props[6]Model = PICKUP_WEAPON_MINIGUN
Objectives[0]mission_Pickup_Props[6]Value = 0
Objectives[0]mission_Pickup_Props[6]positionX = 3068.535
Objectives[0]mission_Pickup_Props[6]positionY = -4746.893
Objectives[0]mission_Pickup_Props[6]positionZ = 5.577252
Objectives[0]mission_Pickup_Props[6]rotationX = 0
Objectives[0]mission_Pickup_Props[6]rotationY = 0
Objectives[0]mission_Pickup_Props[6]rotationZ = 99.99993
Objectives[0]mission_Pickup_Props[7]Model = PICKUP_WEAPON_MINIGUN
Objectives[0]mission_Pickup_Props[7]Value = 0
Objectives[0]mission_Pickup_Props[7]positionX = 3081.808
Objectives[0]mission_Pickup_Props[7]positionY = -4749.655
Objectives[0]mission_Pickup_Props[7]positionZ = 5.577252
Objectives[0]mission_Pickup_Props[7]rotationX = 0
Objectives[0]mission_Pickup_Props[7]rotationY = 0
Objectives[0]mission_Pickup_Props[7]rotationZ = -80.00002
Objectives[0]mission_Pickup_Props[8]Model = PICKUP_WEAPON_MINIGUN
Objectives[0]mission_Pickup_Props[8]Value = 0
Objectives[0]mission_Pickup_Props[8]positionX = 3068.927
Objectives[0]mission_Pickup_Props[8]positionY = -4775.679
Objectives[0]mission_Pickup_Props[8]positionZ = 5.577252
Objectives[0]mission_Pickup_Props[8]rotationX = 0
Objectives[0]mission_Pickup_Props[8]rotationY = 0
Objectives[0]mission_Pickup_Props[8]rotationZ = -80.00002
Objectives[0]mission_Pickup_Props[9]Model = PICKUP_WEAPON_MINIGUN
Objectives[0]mission_Pickup_Props[9]Value = 0
Objectives[0]mission_Pickup_Props[9]positionX = 3092.059
Objectives[0]mission_Pickup_Props[9]positionY = -4791.677
Objectives[0]mission_Pickup_Props[9]positionZ = 5.578037
Objectives[0]mission_Pickup_Props[9]rotationX = 0
Objectives[0]mission_Pickup_Props[9]rotationY = 0
Objectives[0]mission_Pickup_Props[9]rotationZ = -80.00002
Objectives[0]mission_Pickup_Props[10]Model = PICKUP_WEAPON_MINIGUN
Objectives[0]mission_Pickup_Props[10]Value = 0
Objectives[0]mission_Pickup_Props[10]positionX = 3098.833
Objectives[0]mission_Pickup_Props[10]positionY = -4788.521
Objectives[0]mission_Pickup_Props[10]positionZ = 5.578054
Objectives[0]mission_Pickup_Props[10]rotationX = 0
Objectives[0]mission_Pickup_Props[10]rotationY = 0
Objectives[0]mission_Pickup_Props[10]rotationZ = -80.00002
Objectives[0]mission_Pickup_Props[11]Model = PICKUP_WEAPON_MINIGUN
Objectives[0]mission_Pickup_Props[11]Value = 0
Objectives[0]mission_Pickup_Props[11]positionX = 3098.333
Objectives[0]mission_Pickup_Props[11]positionY = -4787.422
Objectives[0]mission_Pickup_Props[11]positionZ = 5.577955
Objectives[0]mission_Pickup_Props[11]rotationX = 0
Objectives[0]mission_Pickup_Props[11]rotationY = 0
Objectives[0]mission_Pickup_Props[11]rotationZ = -80.00002
Objectives[0]mission_Pickup_Props[12]Model = PICKUP_WEAPON_MINIGUN
Objectives[0]mission_Pickup_Props[12]Value = 0
Objectives[0]mission_Pickup_Props[12]positionX = 3097.847
Objectives[0]mission_Pickup_Props[12]positionY = -4781.371
Objectives[0]mission_Pickup_Props[12]positionZ = 5.577493
Objectives[0]mission_Pickup_Props[12]rotationX = 0
Objectives[0]mission_Pickup_Props[12]rotationY = 0
Objectives[0]mission_Pickup_Props[12]rotationZ = -80.00002
Objectives[0]mission_Pickup_Props[13]Model = PICKUP_WEAPON_MINIGUN
Objectives[0]mission_Pickup_Props[13]Value = 0
Objectives[0]mission_Pickup_Props[13]positionX = 3093.074
Objectives[0]mission_Pickup_Props[13]positionY = -4790.1
Objectives[0]mission_Pickup_Props[13]positionZ = 5.578173
Objectives[0]mission_Pickup_Props[13]rotationX = 0
Objectives[0]mission_Pickup_Props[13]rotationY = 0
Objectives[0]mission_Pickup_Props[13]rotationZ = 20.00001
Objectives[0]mission_Pickup_Props[14]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[14]Value = 0
Objectives[0]mission_Pickup_Props[14]positionX = 3095.32
Objectives[0]mission_Pickup_Props[14]positionY = -4792.688
Objectives[0]mission_Pickup_Props[14]positionZ = 1.537185
Objectives[0]mission_Pickup_Props[14]rotationX = 0
Objectives[0]mission_Pickup_Props[14]rotationY = 0
Objectives[0]mission_Pickup_Props[14]rotationZ = 20.00001
Objectives[0]mission_Pickup_Props[15]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[15]Value = 0
Objectives[0]mission_Pickup_Props[15]positionX = 3095.608
Objectives[0]mission_Pickup_Props[15]positionY = -4790.734
Objectives[0]mission_Pickup_Props[15]positionZ = 5.578375
Objectives[0]mission_Pickup_Props[15]rotationX = 0
Objectives[0]mission_Pickup_Props[15]rotationY = 0
Objectives[0]mission_Pickup_Props[15]rotationZ = 90
Objectives[0]mission_Pickup_Props[16]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[16]Value = 0
Objectives[0]mission_Pickup_Props[16]positionX = 3096.451
Objectives[0]mission_Pickup_Props[16]positionY = -4776.405
Objectives[0]mission_Pickup_Props[16]positionZ = 5.577252
Objectives[0]mission_Pickup_Props[16]rotationX = 0
Objectives[0]mission_Pickup_Props[16]rotationY = 0
Objectives[0]mission_Pickup_Props[16]rotationZ = 115
Objectives[0]mission_Pickup_Props[17]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[17]Value = 0
Objectives[0]mission_Pickup_Props[17]positionX = 3068.847
Objectives[0]mission_Pickup_Props[17]positionY = -4774.466
Objectives[0]mission_Pickup_Props[17]positionZ = 5.577252
Objectives[0]mission_Pickup_Props[17]rotationX = 0
Objectives[0]mission_Pickup_Props[17]rotationY = 0
Objectives[0]mission_Pickup_Props[17]rotationZ = 99.99992
Objectives[0]mission_Pickup_Props[18]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[18]Value = 0
Objectives[0]mission_Pickup_Props[18]positionX = 3071.756
Objectives[0]mission_Pickup_Props[18]positionY = -4762.632
Objectives[0]mission_Pickup_Props[18]positionZ = 5.577252
Objectives[0]mission_Pickup_Props[18]rotationX = 0
Objectives[0]mission_Pickup_Props[18]rotationY = 0
Objectives[0]mission_Pickup_Props[18]rotationZ = -155
Objectives[0]mission_Pickup_Props[19]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[19]Value = 0
Objectives[0]mission_Pickup_Props[19]positionX = 3068.584
Objectives[0]mission_Pickup_Props[19]positionY = -4747.289
Objectives[0]mission_Pickup_Props[19]positionZ = 5.577252
Objectives[0]mission_Pickup_Props[19]rotationX = 0
Objectives[0]mission_Pickup_Props[19]rotationY = 0
Objectives[0]mission_Pickup_Props[19]rotationZ = -79.99997
Objectives[0]mission_Pickup_Props[20]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[20]Value = 0
Objectives[0]mission_Pickup_Props[20]positionX = 3075.373
Objectives[0]mission_Pickup_Props[20]positionY = -4728.62
Objectives[0]mission_Pickup_Props[20]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[20]rotationX = 0
Objectives[0]mission_Pickup_Props[20]rotationY = 0
Objectives[0]mission_Pickup_Props[20]rotationZ = -5.000022
Objectives[0]mission_Pickup_Props[21]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[21]Value = 0
Objectives[0]mission_Pickup_Props[21]positionX = 3061.845
Objectives[0]mission_Pickup_Props[21]positionY = -4714.413
Objectives[0]mission_Pickup_Props[21]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[21]rotationX = 0
Objectives[0]mission_Pickup_Props[21]rotationY = 0
Objectives[0]mission_Pickup_Props[21]rotationZ = 90.00002
Objectives[0]mission_Pickup_Props[22]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[22]Value = 0
Objectives[0]mission_Pickup_Props[22]positionX = 3070.75
Objectives[0]mission_Pickup_Props[22]positionY = -4701.493
Objectives[0]mission_Pickup_Props[22]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[22]rotationX = 0
Objectives[0]mission_Pickup_Props[22]rotationY = 0
Objectives[0]mission_Pickup_Props[22]rotationZ = 65.00001
Objectives[0]mission_Pickup_Props[23]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[23]Value = 0
Objectives[0]mission_Pickup_Props[23]positionX = 3076.818
Objectives[0]mission_Pickup_Props[23]positionY = -4738.191
Objectives[0]mission_Pickup_Props[23]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[23]rotationX = 0
Objectives[0]mission_Pickup_Props[23]rotationY = 0
Objectives[0]mission_Pickup_Props[23]rotationZ = -90.00002
Objectives[0]mission_Pickup_Props[24]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[24]Value = 0
Objectives[0]mission_Pickup_Props[24]positionX = 3076.778
Objectives[0]mission_Pickup_Props[24]positionY = -4737.39
Objectives[0]mission_Pickup_Props[24]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[24]rotationX = 0
Objectives[0]mission_Pickup_Props[24]rotationY = 0
Objectives[0]mission_Pickup_Props[24]rotationZ = -115.0001
Objectives[0]mission_Pickup_Props[25]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[25]Value = 0
Objectives[0]mission_Pickup_Props[25]positionX = 3076.909
Objectives[0]mission_Pickup_Props[25]positionY = -4737.752
Objectives[0]mission_Pickup_Props[25]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[25]rotationX = 0
Objectives[0]mission_Pickup_Props[25]rotationY = 0
Objectives[0]mission_Pickup_Props[25]rotationZ = -95.00006
Objectives[0]mission_Pickup_Props[26]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[26]Value = 0
Objectives[0]mission_Pickup_Props[26]positionX = 3077.501
Objectives[0]mission_Pickup_Props[26]positionY = -4738.242
Objectives[0]mission_Pickup_Props[26]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[26]rotationX = 0
Objectives[0]mission_Pickup_Props[26]rotationY = 0
Objectives[0]mission_Pickup_Props[26]rotationZ = -5.000022
Objectives[0]mission_Pickup_Props[27]Model = PICKUP_HEALTH_STANDARD
Objectives[0]mission_Pickup_Props[27]Value = 0
Objectives[0]mission_Pickup_Props[27]positionX = 3078.405
Objectives[0]mission_Pickup_Props[27]positionY = -4738.195
Objectives[0]mission_Pickup_Props[27]positionZ = 5.577291
Objectives[0]mission_Pickup_Props[27]rotationX = 0
Objectives[0]mission_Pickup_Props[27]rotationY = 0
Objectives[0]mission_Pickup_Props[27]rotationZ = -5.000022
Objectives[0]mission_Pickup_Props[28]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[28]Value = 0
Objectives[0]mission_Pickup_Props[28]positionX = 1721.583
Objectives[0]mission_Pickup_Props[28]positionY = -2689.964
Objectives[0]mission_Pickup_Props[28]positionZ = 1.451382
Objectives[0]mission_Pickup_Props[28]rotationX = 0
Objectives[0]mission_Pickup_Props[28]rotationY = 0
Objectives[0]mission_Pickup_Props[28]rotationZ = 94.99999
Objectives[0]ObjectiveMessages = 1
Objectives[0]ObjectiveMessages[0]positionX = 1711.745
Objectives[0]ObjectiveMessages[0]positionY = -2692.538
Objectives[0]ObjectiveMessages[0]positionZ = 0.7759086
Objectives[0]ObjectiveMessages[0]Message = Okay... Your'e about to move on the warship. I sourced you a boat here to get there.
Objectives[0]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[0]ObjectiveMessages[0]Sender = Lester
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Yellow
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[1]Text = Enter the ~b~Boat
Objectives[1]FaildText = 
Objectives[1]Type = Enter_Vehicle
Objectives[1]positionX = 1724.982
Objectives[1]positionY = -2711.945
Objectives[1]positionZ = -0.1587459
Objectives[1]EnterVehicle_AsPassenger = False
Objectives[1]EnterVehicle_CanExit = True
Objectives[1]EnterVehicle_SetIsWanted = False
Objectives[1]EnterVehicle_SeatIndex = 0
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Mission_Settings_Objective
Objectives[2]positionX = -830.0429
Objectives[2]positionY = 168.8195
Objectives[2]positionZ = 68.86739
Objectives[2]MissionSettings_TimesOfDay = Current
Objectives[2]MissionSettings_Weather = Current
Objectives[2]MissionSettings_WantedLevel = Current
Objectives[2]MissionSettings_SetWantedLevelNow = Current
Objectives[2]MissionSettings_StartNightvision = False
Objectives[2]MissionSettings_StopNightvision = False
Objectives[2]MissionSettings_StartSeethrough = False
Objectives[2]MissionSettings_StopSeethrough = False
Objectives[2]MissionSettings_StartMusic = True
Objectives[2]MissionSettings_StopMusic = False
Objectives[2]MissionSettings_Music = MP_MC_CMH_SUB_PREP_START
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Mission_Settings_Objective
Objectives[3]positionX = 1618.777
Objectives[3]positionY = 3675.576
Objectives[3]positionZ = 33.46527
Objectives[3]MissionSettings_TimesOfDay = Current
Objectives[3]MissionSettings_Weather = Current
Objectives[3]MissionSettings_WantedLevel = Current
Objectives[3]MissionSettings_SetWantedLevelNow = Current
Objectives[3]MissionSettings_StartNightvision = False
Objectives[3]MissionSettings_StopNightvision = False
Objectives[3]MissionSettings_StartSeethrough = False
Objectives[3]MissionSettings_StopSeethrough = False
Objectives[3]MissionSettings_StartMusic = True
Objectives[3]MissionSettings_StopMusic = False
Objectives[3]MissionSettings_Music = MP_MC_CMH_SUSPENSE
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = Go to the ~b~Warship Entrance
Objectives[4]Text2 = 
Objectives[4]Text3 = 
Objectives[4]Failed_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Checkpoint_Type = 45
Objectives[4]Reserved = 1
Objectives[4]ColorR = 0
Objectives[4]ColorG = 0
Objectives[4]ColorB = 255
Objectives[4]ColorA = 255
Objectives[4]IconColorR = 255
Objectives[4]IconColorG = 255
Objectives[4]IconColorB = 255
Objectives[4]IconColorA = 0
Objectives[4]positionX = 3088.906
Objectives[4]positionY = -4805.498
Objectives[4]positionZ = 0.3139355
Objectives[4]Heading = 0
Objectives[4]Diameter = 2
Objectives[4]minimum_hight = 1
Objectives[4]maximum_hight = 10
Objectives[4]TriggerDistance = 12.5
Objectives[4]PlaySound = True
Objectives[4]LoseWanted = False
Objectives[4]Stop_Vehicle = True
Objectives[4]DeliverVehicleOnly = False
Objectives[4]DeliverTrailor = False
Objectives[4]DeliverTowTruck = False
Objectives[4]DeliverVehicleCargobob = False
Objectives[4]DeliverPropCargobob = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 5
Objectives[4]ObjectiveMessages[0]positionX = 3096.286
Objectives[4]ObjectiveMessages[0]positionY = -4797.569
Objectives[4]ObjectiveMessages[0]positionZ = 1.037311
Objectives[4]ObjectiveMessages[0]Message = I don't even know how did we go from robbing banks to knocking off nuclear warships
Objectives[4]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[4]ObjectiveMessages[0]Sender = Franklin
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = Green
Objectives[4]ObjectiveMessages[0]PlayFromStart = False
Objectives[4]ObjectiveMessages[0]Delay = True
Objectives[4]ObjectiveMessages[0]DelayTime = 3
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 3099.949
Objectives[4]ObjectiveMessages[1]positionY = -4801.011
Objectives[4]ObjectiveMessages[1]positionZ = 1.036973
Objectives[4]ObjectiveMessages[1]Message = Yeah, and we don't even know what will we have to do next after we steal that russian data
Objectives[4]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[1]Sender = Michael
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = Blue
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 9
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 3095.063
Objectives[4]ObjectiveMessages[2]positionY = -4781.757
Objectives[4]ObjectiveMessages[2]positionZ = 5.077471
Objectives[4]ObjectiveMessages[2]Message = Anyway where is Trevor?
Objectives[4]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[4]ObjectiveMessages[2]Sender = Franklin
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = Green
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 15
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = False
Objectives[4]ObjectiveMessages[2]TypeTextMesage = True
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[3]positionX = 3080.161
Objectives[4]ObjectiveMessages[3]positionY = -4757.281
Objectives[4]ObjectiveMessages[3]positionZ = 5.077252
Objectives[4]ObjectiveMessages[3]Message = He said he'll be keeping an eye out for any russian helicopters around here
Objectives[4]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[3]Sender = Michael
Objectives[4]ObjectiveMessages[3]Subject = 
Objectives[4]ObjectiveMessages[3]MessageColor = Blue
Objectives[4]ObjectiveMessages[3]PlayFromStart = False
Objectives[4]ObjectiveMessages[3]Delay = True
Objectives[4]ObjectiveMessages[3]DelayTime = 19
Objectives[4]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[3]TypeSubtitle = False
Objectives[4]ObjectiveMessages[3]TypeTextMesage = True
Objectives[4]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[4]positionX = 3057.31
Objectives[4]ObjectiveMessages[4]positionY = -4701.517
Objectives[4]ObjectiveMessages[4]positionZ = 5.077291
Objectives[4]ObjectiveMessages[4]Message = Yeah, and he will pick you up when you shut down the air defenses
Objectives[4]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[4]ObjectiveMessages[4]Sender = Lester
Objectives[4]ObjectiveMessages[4]Subject = 
Objectives[4]ObjectiveMessages[4]MessageColor = Yellow
Objectives[4]ObjectiveMessages[4]PlayFromStart = False
Objectives[4]ObjectiveMessages[4]Delay = True
Objectives[4]ObjectiveMessages[4]DelayTime = 19
Objectives[4]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[4]TypeSubtitle = False
Objectives[4]ObjectiveMessages[4]TypeTextMesage = True
Objectives[4]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[5]Text = Take out the Entrance ~r~guards
Objectives[5]Text2 = 
Objectives[5]Type = Kill_Actors
Objectives[5]positionX = 3096.545
Objectives[5]positionY = -4802.233
Objectives[5]positionZ = 1.037245
Objectives[5]KillAll1 = False
Objectives[5]KillAll2 = True
Objectives[5]Kill_Actors_Add_Blips = True
Objectives[5]Kill_Actors_Add_Markers = False
Objectives[5]DropPickups = False
Objectives[5]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = Enter the ~b~Warship
Objectives[6]Text2 = 
Objectives[6]Text3 = 
Objectives[6]Failed_Text = 
Objectives[6]Type = Checkpoint
Objectives[6]Checkpoint_Type = 45
Objectives[6]Reserved = 1
Objectives[6]ColorR = 0
Objectives[6]ColorG = 0
Objectives[6]ColorB = 255
Objectives[6]ColorA = 255
Objectives[6]IconColorR = 255
Objectives[6]IconColorG = 255
Objectives[6]IconColorB = 255
Objectives[6]IconColorA = 0
Objectives[6]positionX = 3097.848
Objectives[6]positionY = -4790.095
Objectives[6]positionZ = 5.078275
Objectives[6]Heading = -165
Objectives[6]Diameter = 2
Objectives[6]minimum_hight = 1
Objectives[6]maximum_hight = 10
Objectives[6]TriggerDistance = 1.5
Objectives[6]PlaySound = True
Objectives[6]LoseWanted = False
Objectives[6]Stop_Vehicle = True
Objectives[6]DeliverVehicleOnly = False
Objectives[6]DeliverTrailor = False
Objectives[6]DeliverTowTruck = False
Objectives[6]DeliverVehicleCargobob = False
Objectives[6]DeliverPropCargobob = False
Objectives[6]mission_ActorsCount = 30
Objectives[6]mission_Actors[0]Survive_Number = 0
Objectives[6]mission_Actors[0]Failed_Text = 
Objectives[6]mission_Actors[0]Remove_After = 0
Objectives[6]mission_Actors[0]positionX = 3101.28
Objectives[6]mission_Actors[0]positionY = -4762.178
Objectives[6]mission_Actors[0]positionZ = 6.078132
Objectives[6]mission_Actors[0]Heading = 300
Objectives[6]mission_Actors[0]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[0]Relationship_Group = Enemy1
Objectives[6]mission_Actors[0]AddBlip = True
Objectives[6]mission_Actors[0]ShowCone = False
Objectives[6]mission_Actors[0]Invincible = False
Objectives[6]mission_Actors[0]SetHealth = 300
Objectives[6]mission_Actors[0]DieFromHeadShot = True
Objectives[6]mission_Actors[0]CanExitVehicle = True
Objectives[6]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[0]AlwaysFight = True
Objectives[6]mission_Actors[0]Seeing_Range = 30
Objectives[6]mission_Actors[0]Hearing_Range = 30
Objectives[6]mission_Actors[0]CombatMovement = Offensive
Objectives[6]mission_Actors[0]weapon = AssaultRifle
Objectives[6]mission_Actors[0]Variation = Random
Objectives[6]mission_Actors[0]Task = 0
Objectives[6]mission_Actors[0]Task_Guard_Range = 5
Objectives[6]mission_Actors[0]Task_Stay_In_Range = True
Objectives[6]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[0]Task_Scenario = NONE
Objectives[6]mission_Actors[1]Survive_Number = 0
Objectives[6]mission_Actors[1]Failed_Text = 
Objectives[6]mission_Actors[1]Remove_After = 0
Objectives[6]mission_Actors[1]positionX = 3090.77
Objectives[6]mission_Actors[1]positionY = -4786.847
Objectives[6]mission_Actors[1]positionZ = 6.07776
Objectives[6]mission_Actors[1]Heading = 32.71589
Objectives[6]mission_Actors[1]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[1]Relationship_Group = Enemy1
Objectives[6]mission_Actors[1]AddBlip = True
Objectives[6]mission_Actors[1]ShowCone = False
Objectives[6]mission_Actors[1]Invincible = False
Objectives[6]mission_Actors[1]SetHealth = 100
Objectives[6]mission_Actors[1]DieFromHeadShot = True
Objectives[6]mission_Actors[1]CanExitVehicle = True
Objectives[6]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[1]AlwaysFight = True
Objectives[6]mission_Actors[1]Seeing_Range = 30
Objectives[6]mission_Actors[1]Hearing_Range = 30
Objectives[6]mission_Actors[1]CombatMovement = Offensive
Objectives[6]mission_Actors[1]weapon = 966099553
Objectives[6]mission_Actors[1]Variation = Random
Objectives[6]mission_Actors[1]Task = 3
Objectives[6]mission_Actors[1]Task_Guard_Range = 5
Objectives[6]mission_Actors[1]Task_Stay_In_Range = True
Objectives[6]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[1]Task_Scenario = WORLD_HUMAN_CLIPBOARD
Objectives[6]mission_Actors[2]Survive_Number = 0
Objectives[6]mission_Actors[2]Failed_Text = 
Objectives[6]mission_Actors[2]Remove_After = 0
Objectives[6]mission_Actors[2]positionX = 3085.417
Objectives[6]mission_Actors[2]positionY = -4804.541
Objectives[6]mission_Actors[2]positionZ = 7.079681
Objectives[6]mission_Actors[2]Heading = 17.71545
Objectives[6]mission_Actors[2]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[2]Relationship_Group = Enemy1
Objectives[6]mission_Actors[2]AddBlip = True
Objectives[6]mission_Actors[2]ShowCone = False
Objectives[6]mission_Actors[2]Invincible = False
Objectives[6]mission_Actors[2]SetHealth = 400
Objectives[6]mission_Actors[2]DieFromHeadShot = True
Objectives[6]mission_Actors[2]CanExitVehicle = True
Objectives[6]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[2]AlwaysFight = True
Objectives[6]mission_Actors[2]Seeing_Range = 30
Objectives[6]mission_Actors[2]Hearing_Range = 30
Objectives[6]mission_Actors[2]CombatMovement = Offensive
Objectives[6]mission_Actors[2]weapon = CompactEMPLauncher
Objectives[6]mission_Actors[2]Variation = Random
Objectives[6]mission_Actors[2]Task = 0
Objectives[6]mission_Actors[2]Task_Guard_Range = 5
Objectives[6]mission_Actors[2]Task_Stay_In_Range = True
Objectives[6]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[2]Task_Scenario = NONE
Objectives[6]mission_Actors[3]Survive_Number = 0
Objectives[6]mission_Actors[3]Failed_Text = 
Objectives[6]mission_Actors[3]Remove_After = 0
Objectives[6]mission_Actors[3]positionX = 3083.972
Objectives[6]mission_Actors[3]positionY = -4805.548
Objectives[6]mission_Actors[3]positionZ = 7.079963
Objectives[6]mission_Actors[3]Heading = 17.71545
Objectives[6]mission_Actors[3]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[3]Relationship_Group = Enemy1
Objectives[6]mission_Actors[3]AddBlip = True
Objectives[6]mission_Actors[3]ShowCone = False
Objectives[6]mission_Actors[3]Invincible = False
Objectives[6]mission_Actors[3]SetHealth = 400
Objectives[6]mission_Actors[3]DieFromHeadShot = True
Objectives[6]mission_Actors[3]CanExitVehicle = True
Objectives[6]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[3]AlwaysFight = True
Objectives[6]mission_Actors[3]Seeing_Range = 30
Objectives[6]mission_Actors[3]Hearing_Range = 30
Objectives[6]mission_Actors[3]CombatMovement = Offensive
Objectives[6]mission_Actors[3]weapon = CompactEMPLauncher
Objectives[6]mission_Actors[3]Variation = Random
Objectives[6]mission_Actors[3]Task = 0
Objectives[6]mission_Actors[3]Task_Guard_Range = 5
Objectives[6]mission_Actors[3]Task_Stay_In_Range = True
Objectives[6]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[3]Task_Scenario = NONE
Objectives[6]mission_Actors[4]Survive_Number = 0
Objectives[6]mission_Actors[4]Failed_Text = 
Objectives[6]mission_Actors[4]Remove_After = 0
Objectives[6]mission_Actors[4]positionX = 3052.566
Objectives[6]mission_Actors[4]positionY = -4796.754
Objectives[6]mission_Actors[4]positionZ = 6.072131
Objectives[6]mission_Actors[4]Heading = 112.7154
Objectives[6]mission_Actors[4]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[4]Relationship_Group = Enemy1
Objectives[6]mission_Actors[4]AddBlip = True
Objectives[6]mission_Actors[4]ShowCone = False
Objectives[6]mission_Actors[4]Invincible = False
Objectives[6]mission_Actors[4]SetHealth = 300
Objectives[6]mission_Actors[4]DieFromHeadShot = True
Objectives[6]mission_Actors[4]CanExitVehicle = True
Objectives[6]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[4]AlwaysFight = True
Objectives[6]mission_Actors[4]Seeing_Range = 30
Objectives[6]mission_Actors[4]Hearing_Range = 30
Objectives[6]mission_Actors[4]CombatMovement = Offensive
Objectives[6]mission_Actors[4]weapon = AssaultRifle
Objectives[6]mission_Actors[4]Variation = Random
Objectives[6]mission_Actors[4]Task = 0
Objectives[6]mission_Actors[4]Task_Guard_Range = 5
Objectives[6]mission_Actors[4]Task_Stay_In_Range = True
Objectives[6]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[4]Task_Scenario = NONE
Objectives[6]mission_Actors[5]Survive_Number = 0
Objectives[6]mission_Actors[5]Failed_Text = 
Objectives[6]mission_Actors[5]Remove_After = 0
Objectives[6]mission_Actors[5]positionX = 3050.965
Objectives[6]mission_Actors[5]positionY = -4787.287
Objectives[6]mission_Actors[5]positionZ = 6.072182
Objectives[6]mission_Actors[5]Heading = 27.71545
Objectives[6]mission_Actors[5]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[5]Relationship_Group = Enemy1
Objectives[6]mission_Actors[5]AddBlip = True
Objectives[6]mission_Actors[5]ShowCone = False
Objectives[6]mission_Actors[5]Invincible = False
Objectives[6]mission_Actors[5]SetHealth = 300
Objectives[6]mission_Actors[5]DieFromHeadShot = True
Objectives[6]mission_Actors[5]CanExitVehicle = True
Objectives[6]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[5]AlwaysFight = True
Objectives[6]mission_Actors[5]Seeing_Range = 30
Objectives[6]mission_Actors[5]Hearing_Range = 30
Objectives[6]mission_Actors[5]CombatMovement = Offensive
Objectives[6]mission_Actors[5]weapon = AssaultRifle
Objectives[6]mission_Actors[5]Variation = Random
Objectives[6]mission_Actors[5]Task = 0
Objectives[6]mission_Actors[5]Task_Guard_Range = 5
Objectives[6]mission_Actors[5]Task_Stay_In_Range = True
Objectives[6]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[5]Task_Scenario = NONE
Objectives[6]mission_Actors[6]Survive_Number = 0
Objectives[6]mission_Actors[6]Failed_Text = 
Objectives[6]mission_Actors[6]Remove_After = 0
Objectives[6]mission_Actors[6]positionX = 3060.957
Objectives[6]mission_Actors[6]positionY = -4755.323
Objectives[6]mission_Actors[6]positionZ = 10.74216
Objectives[6]mission_Actors[6]Heading = 292.7155
Objectives[6]mission_Actors[6]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[6]Relationship_Group = Enemy1
Objectives[6]mission_Actors[6]AddBlip = True
Objectives[6]mission_Actors[6]ShowCone = False
Objectives[6]mission_Actors[6]Invincible = False
Objectives[6]mission_Actors[6]SetHealth = 100
Objectives[6]mission_Actors[6]DieFromHeadShot = True
Objectives[6]mission_Actors[6]CanExitVehicle = True
Objectives[6]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[6]AlwaysFight = True
Objectives[6]mission_Actors[6]Seeing_Range = 30
Objectives[6]mission_Actors[6]Hearing_Range = 30
Objectives[6]mission_Actors[6]CombatMovement = Offensive
Objectives[6]mission_Actors[6]weapon = AssaultRifle
Objectives[6]mission_Actors[6]Variation = Random
Objectives[6]mission_Actors[6]Task = 0
Objectives[6]mission_Actors[6]Task_Guard_Range = 5
Objectives[6]mission_Actors[6]Task_Stay_In_Range = True
Objectives[6]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[6]Task_Scenario = NONE
Objectives[6]mission_Actors[7]Survive_Number = 0
Objectives[6]mission_Actors[7]Failed_Text = 
Objectives[6]mission_Actors[7]Remove_After = 0
Objectives[6]mission_Actors[7]positionX = 3050.752
Objectives[6]mission_Actors[7]positionY = -4717.594
Objectives[6]mission_Actors[7]positionZ = 10.74207
Objectives[6]mission_Actors[7]Heading = 297.7155
Objectives[6]mission_Actors[7]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[7]Relationship_Group = Enemy1
Objectives[6]mission_Actors[7]AddBlip = True
Objectives[6]mission_Actors[7]ShowCone = False
Objectives[6]mission_Actors[7]Invincible = False
Objectives[6]mission_Actors[7]SetHealth = 300
Objectives[6]mission_Actors[7]DieFromHeadShot = True
Objectives[6]mission_Actors[7]CanExitVehicle = True
Objectives[6]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[7]AlwaysFight = True
Objectives[6]mission_Actors[7]Seeing_Range = 30
Objectives[6]mission_Actors[7]Hearing_Range = 30
Objectives[6]mission_Actors[7]CombatMovement = Offensive
Objectives[6]mission_Actors[7]weapon = AssaultRifle
Objectives[6]mission_Actors[7]Variation = Random
Objectives[6]mission_Actors[7]Task = 0
Objectives[6]mission_Actors[7]Task_Guard_Range = 5
Objectives[6]mission_Actors[7]Task_Stay_In_Range = True
Objectives[6]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[7]Task_Scenario = NONE
Objectives[6]mission_Actors[8]Survive_Number = 0
Objectives[6]mission_Actors[8]Failed_Text = 
Objectives[6]mission_Actors[8]Remove_After = 0
Objectives[6]mission_Actors[8]positionX = 3047.364
Objectives[6]mission_Actors[8]positionY = -4704.095
Objectives[6]mission_Actors[8]positionZ = 10.74207
Objectives[6]mission_Actors[8]Heading = 297.7155
Objectives[6]mission_Actors[8]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[8]Relationship_Group = Enemy1
Objectives[6]mission_Actors[8]AddBlip = True
Objectives[6]mission_Actors[8]ShowCone = False
Objectives[6]mission_Actors[8]Invincible = False
Objectives[6]mission_Actors[8]SetHealth = 300
Objectives[6]mission_Actors[8]DieFromHeadShot = True
Objectives[6]mission_Actors[8]CanExitVehicle = True
Objectives[6]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[8]AlwaysFight = True
Objectives[6]mission_Actors[8]Seeing_Range = 30
Objectives[6]mission_Actors[8]Hearing_Range = 30
Objectives[6]mission_Actors[8]CombatMovement = Offensive
Objectives[6]mission_Actors[8]weapon = AssaultRifle
Objectives[6]mission_Actors[8]Variation = Random
Objectives[6]mission_Actors[8]Task = 0
Objectives[6]mission_Actors[8]Task_Guard_Range = 5
Objectives[6]mission_Actors[8]Task_Stay_In_Range = True
Objectives[6]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[8]Task_Scenario = NONE
Objectives[6]mission_Actors[9]Survive_Number = 0
Objectives[6]mission_Actors[9]Failed_Text = 
Objectives[6]mission_Actors[9]Remove_After = 0
Objectives[6]mission_Actors[9]positionX = 3037.607
Objectives[6]mission_Actors[9]positionY = -4679.974
Objectives[6]mission_Actors[9]positionZ = 10.74207
Objectives[6]mission_Actors[9]Heading = 42.71545
Objectives[6]mission_Actors[9]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[9]Relationship_Group = Enemy1
Objectives[6]mission_Actors[9]AddBlip = True
Objectives[6]mission_Actors[9]ShowCone = False
Objectives[6]mission_Actors[9]Invincible = False
Objectives[6]mission_Actors[9]SetHealth = 100
Objectives[6]mission_Actors[9]DieFromHeadShot = True
Objectives[6]mission_Actors[9]CanExitVehicle = True
Objectives[6]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[9]AlwaysFight = True
Objectives[6]mission_Actors[9]Seeing_Range = 30
Objectives[6]mission_Actors[9]Hearing_Range = 30
Objectives[6]mission_Actors[9]CombatMovement = Offensive
Objectives[6]mission_Actors[9]weapon = AssaultRifle
Objectives[6]mission_Actors[9]Variation = Random
Objectives[6]mission_Actors[9]Task = 0
Objectives[6]mission_Actors[9]Task_Guard_Range = 5
Objectives[6]mission_Actors[9]Task_Stay_In_Range = True
Objectives[6]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[9]Task_Scenario = NONE
Objectives[6]mission_Actors[10]Survive_Number = 0
Objectives[6]mission_Actors[10]Failed_Text = 
Objectives[6]mission_Actors[10]Remove_After = 0
Objectives[6]mission_Actors[10]positionX = 3037.954
Objectives[6]mission_Actors[10]positionY = -4669.623
Objectives[6]mission_Actors[10]positionZ = 10.74215
Objectives[6]mission_Actors[10]Heading = 302.7155
Objectives[6]mission_Actors[10]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[10]Relationship_Group = Enemy1
Objectives[6]mission_Actors[10]AddBlip = True
Objectives[6]mission_Actors[10]ShowCone = False
Objectives[6]mission_Actors[10]Invincible = False
Objectives[6]mission_Actors[10]SetHealth = 300
Objectives[6]mission_Actors[10]DieFromHeadShot = True
Objectives[6]mission_Actors[10]CanExitVehicle = True
Objectives[6]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[10]AlwaysFight = True
Objectives[6]mission_Actors[10]Seeing_Range = 30
Objectives[6]mission_Actors[10]Hearing_Range = 30
Objectives[6]mission_Actors[10]CombatMovement = Offensive
Objectives[6]mission_Actors[10]weapon = AssaultRifle
Objectives[6]mission_Actors[10]Variation = Random
Objectives[6]mission_Actors[10]Task = 0
Objectives[6]mission_Actors[10]Task_Guard_Range = 5
Objectives[6]mission_Actors[10]Task_Stay_In_Range = True
Objectives[6]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[10]Task_Scenario = NONE
Objectives[6]mission_Actors[11]Survive_Number = 0
Objectives[6]mission_Actors[11]Failed_Text = 
Objectives[6]mission_Actors[11]Remove_After = 0
Objectives[6]mission_Actors[11]positionX = 3032.66
Objectives[6]mission_Actors[11]positionY = -4644.702
Objectives[6]mission_Actors[11]positionZ = 6.077309
Objectives[6]mission_Actors[11]Heading = 27.71545
Objectives[6]mission_Actors[11]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[11]Relationship_Group = Enemy1
Objectives[6]mission_Actors[11]AddBlip = True
Objectives[6]mission_Actors[11]ShowCone = False
Objectives[6]mission_Actors[11]Invincible = False
Objectives[6]mission_Actors[11]SetHealth = 300
Objectives[6]mission_Actors[11]DieFromHeadShot = True
Objectives[6]mission_Actors[11]CanExitVehicle = True
Objectives[6]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[11]AlwaysFight = True
Objectives[6]mission_Actors[11]Seeing_Range = 30
Objectives[6]mission_Actors[11]Hearing_Range = 30
Objectives[6]mission_Actors[11]CombatMovement = Offensive
Objectives[6]mission_Actors[11]weapon = AssaultRifle
Objectives[6]mission_Actors[11]Variation = Random
Objectives[6]mission_Actors[11]Task = 0
Objectives[6]mission_Actors[11]Task_Guard_Range = 5
Objectives[6]mission_Actors[11]Task_Stay_In_Range = True
Objectives[6]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[11]Task_Scenario = NONE
Objectives[6]mission_Actors[12]Survive_Number = 0
Objectives[6]mission_Actors[12]Failed_Text = 
Objectives[6]mission_Actors[12]Remove_After = 0
Objectives[6]mission_Actors[12]positionX = 3041.172
Objectives[6]mission_Actors[12]positionY = -4660.594
Objectives[6]mission_Actors[12]positionZ = 6.077309
Objectives[6]mission_Actors[12]Heading = 267.7155
Objectives[6]mission_Actors[12]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[12]Relationship_Group = Enemy1
Objectives[6]mission_Actors[12]AddBlip = True
Objectives[6]mission_Actors[12]ShowCone = False
Objectives[6]mission_Actors[12]Invincible = False
Objectives[6]mission_Actors[12]SetHealth = 300
Objectives[6]mission_Actors[12]DieFromHeadShot = True
Objectives[6]mission_Actors[12]CanExitVehicle = True
Objectives[6]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[12]AlwaysFight = True
Objectives[6]mission_Actors[12]Seeing_Range = 30
Objectives[6]mission_Actors[12]Hearing_Range = 30
Objectives[6]mission_Actors[12]CombatMovement = Offensive
Objectives[6]mission_Actors[12]weapon = AssaultRifle
Objectives[6]mission_Actors[12]Variation = Random
Objectives[6]mission_Actors[12]Task = 0
Objectives[6]mission_Actors[12]Task_Guard_Range = 5
Objectives[6]mission_Actors[12]Task_Stay_In_Range = True
Objectives[6]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[12]Task_Scenario = NONE
Objectives[6]mission_Actors[13]Survive_Number = 0
Objectives[6]mission_Actors[13]Failed_Text = 
Objectives[6]mission_Actors[13]Remove_After = 0
Objectives[6]mission_Actors[13]positionX = 3041.545
Objectives[6]mission_Actors[13]positionY = -4663.564
Objectives[6]mission_Actors[13]positionZ = 6.077308
Objectives[6]mission_Actors[13]Heading = 267.7155
Objectives[6]mission_Actors[13]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[13]Relationship_Group = Enemy1
Objectives[6]mission_Actors[13]AddBlip = True
Objectives[6]mission_Actors[13]ShowCone = False
Objectives[6]mission_Actors[13]Invincible = False
Objectives[6]mission_Actors[13]SetHealth = 300
Objectives[6]mission_Actors[13]DieFromHeadShot = True
Objectives[6]mission_Actors[13]CanExitVehicle = True
Objectives[6]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[13]AlwaysFight = True
Objectives[6]mission_Actors[13]Seeing_Range = 30
Objectives[6]mission_Actors[13]Hearing_Range = 30
Objectives[6]mission_Actors[13]CombatMovement = Offensive
Objectives[6]mission_Actors[13]weapon = AssaultRifle
Objectives[6]mission_Actors[13]Variation = Random
Objectives[6]mission_Actors[13]Task = 0
Objectives[6]mission_Actors[13]Task_Guard_Range = 5
Objectives[6]mission_Actors[13]Task_Stay_In_Range = True
Objectives[6]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[13]Task_Scenario = NONE
Objectives[6]mission_Actors[14]Survive_Number = 0
Objectives[6]mission_Actors[14]Failed_Text = 
Objectives[6]mission_Actors[14]Remove_After = 0
Objectives[6]mission_Actors[14]positionX = 3046.37
Objectives[6]mission_Actors[14]positionY = -4652.111
Objectives[6]mission_Actors[14]positionZ = 6.077309
Objectives[6]mission_Actors[14]Heading = 72.71542
Objectives[6]mission_Actors[14]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[14]Relationship_Group = Enemy1
Objectives[6]mission_Actors[14]AddBlip = True
Objectives[6]mission_Actors[14]ShowCone = False
Objectives[6]mission_Actors[14]Invincible = False
Objectives[6]mission_Actors[14]SetHealth = 300
Objectives[6]mission_Actors[14]DieFromHeadShot = True
Objectives[6]mission_Actors[14]CanExitVehicle = True
Objectives[6]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[14]AlwaysFight = True
Objectives[6]mission_Actors[14]Seeing_Range = 30
Objectives[6]mission_Actors[14]Hearing_Range = 30
Objectives[6]mission_Actors[14]CombatMovement = Offensive
Objectives[6]mission_Actors[14]weapon = AssaultRifle
Objectives[6]mission_Actors[14]Variation = Random
Objectives[6]mission_Actors[14]Task = 0
Objectives[6]mission_Actors[14]Task_Guard_Range = 5
Objectives[6]mission_Actors[14]Task_Stay_In_Range = True
Objectives[6]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[14]Task_Scenario = NONE
Objectives[6]mission_Actors[15]Survive_Number = 0
Objectives[6]mission_Actors[15]Failed_Text = 
Objectives[6]mission_Actors[15]Remove_After = 0
Objectives[6]mission_Actors[15]positionX = 3057.115
Objectives[6]mission_Actors[15]positionY = -4661.028
Objectives[6]mission_Actors[15]positionZ = 6.077308
Objectives[6]mission_Actors[15]Heading = 172.7155
Objectives[6]mission_Actors[15]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[15]Relationship_Group = Enemy1
Objectives[6]mission_Actors[15]AddBlip = True
Objectives[6]mission_Actors[15]ShowCone = False
Objectives[6]mission_Actors[15]Invincible = False
Objectives[6]mission_Actors[15]SetHealth = 300
Objectives[6]mission_Actors[15]DieFromHeadShot = True
Objectives[6]mission_Actors[15]CanExitVehicle = True
Objectives[6]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[15]AlwaysFight = True
Objectives[6]mission_Actors[15]Seeing_Range = 30
Objectives[6]mission_Actors[15]Hearing_Range = 30
Objectives[6]mission_Actors[15]CombatMovement = Offensive
Objectives[6]mission_Actors[15]weapon = AssaultRifle
Objectives[6]mission_Actors[15]Variation = Random
Objectives[6]mission_Actors[15]Task = 0
Objectives[6]mission_Actors[15]Task_Guard_Range = 5
Objectives[6]mission_Actors[15]Task_Stay_In_Range = True
Objectives[6]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[15]Task_Scenario = NONE
Objectives[6]mission_Actors[16]Survive_Number = 0
Objectives[6]mission_Actors[16]Failed_Text = 
Objectives[6]mission_Actors[16]Remove_After = 0
Objectives[6]mission_Actors[16]positionX = 3058.126
Objectives[6]mission_Actors[16]positionY = -4635.293
Objectives[6]mission_Actors[16]positionZ = 6.077309
Objectives[6]mission_Actors[16]Heading = 307.7155
Objectives[6]mission_Actors[16]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[16]Relationship_Group = Enemy1
Objectives[6]mission_Actors[16]AddBlip = True
Objectives[6]mission_Actors[16]ShowCone = False
Objectives[6]mission_Actors[16]Invincible = False
Objectives[6]mission_Actors[16]SetHealth = 300
Objectives[6]mission_Actors[16]DieFromHeadShot = True
Objectives[6]mission_Actors[16]CanExitVehicle = True
Objectives[6]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[16]AlwaysFight = True
Objectives[6]mission_Actors[16]Seeing_Range = 30
Objectives[6]mission_Actors[16]Hearing_Range = 30
Objectives[6]mission_Actors[16]CombatMovement = Offensive
Objectives[6]mission_Actors[16]weapon = AssaultRifle
Objectives[6]mission_Actors[16]Variation = Random
Objectives[6]mission_Actors[16]Task = 0
Objectives[6]mission_Actors[16]Task_Guard_Range = 5
Objectives[6]mission_Actors[16]Task_Stay_In_Range = True
Objectives[6]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[16]Task_Scenario = NONE
Objectives[6]mission_Actors[17]Survive_Number = 0
Objectives[6]mission_Actors[17]Failed_Text = 
Objectives[6]mission_Actors[17]Remove_After = 0
Objectives[6]mission_Actors[17]positionX = 3086.895
Objectives[6]mission_Actors[17]positionY = -4651.17
Objectives[6]mission_Actors[17]positionZ = 6.077188
Objectives[6]mission_Actors[17]Heading = 287.7155
Objectives[6]mission_Actors[17]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[17]Relationship_Group = Enemy1
Objectives[6]mission_Actors[17]AddBlip = True
Objectives[6]mission_Actors[17]ShowCone = False
Objectives[6]mission_Actors[17]Invincible = False
Objectives[6]mission_Actors[17]SetHealth = 300
Objectives[6]mission_Actors[17]DieFromHeadShot = True
Objectives[6]mission_Actors[17]CanExitVehicle = True
Objectives[6]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[17]AlwaysFight = True
Objectives[6]mission_Actors[17]Seeing_Range = 30
Objectives[6]mission_Actors[17]Hearing_Range = 30
Objectives[6]mission_Actors[17]CombatMovement = Offensive
Objectives[6]mission_Actors[17]weapon = AssaultRifle
Objectives[6]mission_Actors[17]Variation = Random
Objectives[6]mission_Actors[17]Task = 0
Objectives[6]mission_Actors[17]Task_Guard_Range = 5
Objectives[6]mission_Actors[17]Task_Stay_In_Range = True
Objectives[6]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[17]Task_Scenario = NONE
Objectives[6]mission_Actors[18]Survive_Number = 0
Objectives[6]mission_Actors[18]Failed_Text = 
Objectives[6]mission_Actors[18]Remove_After = 0
Objectives[6]mission_Actors[18]positionX = 3085.123
Objectives[6]mission_Actors[18]positionY = -4642.753
Objectives[6]mission_Actors[18]positionZ = 6.077188
Objectives[6]mission_Actors[18]Heading = 287.7155
Objectives[6]mission_Actors[18]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[18]Relationship_Group = Enemy1
Objectives[6]mission_Actors[18]AddBlip = True
Objectives[6]mission_Actors[18]ShowCone = False
Objectives[6]mission_Actors[18]Invincible = False
Objectives[6]mission_Actors[18]SetHealth = 300
Objectives[6]mission_Actors[18]DieFromHeadShot = True
Objectives[6]mission_Actors[18]CanExitVehicle = True
Objectives[6]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[18]AlwaysFight = True
Objectives[6]mission_Actors[18]Seeing_Range = 30
Objectives[6]mission_Actors[18]Hearing_Range = 30
Objectives[6]mission_Actors[18]CombatMovement = Offensive
Objectives[6]mission_Actors[18]weapon = AssaultRifle
Objectives[6]mission_Actors[18]Variation = Random
Objectives[6]mission_Actors[18]Task = 0
Objectives[6]mission_Actors[18]Task_Guard_Range = 5
Objectives[6]mission_Actors[18]Task_Stay_In_Range = True
Objectives[6]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[18]Task_Scenario = NONE
Objectives[6]mission_Actors[19]Survive_Number = 0
Objectives[6]mission_Actors[19]Failed_Text = 
Objectives[6]mission_Actors[19]Remove_After = 0
Objectives[6]mission_Actors[19]positionX = 3083.655
Objectives[6]mission_Actors[19]positionY = -4634.877
Objectives[6]mission_Actors[19]positionZ = 6.077188
Objectives[6]mission_Actors[19]Heading = 287.7155
Objectives[6]mission_Actors[19]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[19]Relationship_Group = Enemy1
Objectives[6]mission_Actors[19]AddBlip = True
Objectives[6]mission_Actors[19]ShowCone = False
Objectives[6]mission_Actors[19]Invincible = False
Objectives[6]mission_Actors[19]SetHealth = 300
Objectives[6]mission_Actors[19]DieFromHeadShot = True
Objectives[6]mission_Actors[19]CanExitVehicle = True
Objectives[6]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[19]AlwaysFight = True
Objectives[6]mission_Actors[19]Seeing_Range = 30
Objectives[6]mission_Actors[19]Hearing_Range = 30
Objectives[6]mission_Actors[19]CombatMovement = Offensive
Objectives[6]mission_Actors[19]weapon = AssaultRifle
Objectives[6]mission_Actors[19]Variation = Random
Objectives[6]mission_Actors[19]Task = 0
Objectives[6]mission_Actors[19]Task_Guard_Range = 5
Objectives[6]mission_Actors[19]Task_Stay_In_Range = True
Objectives[6]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[19]Task_Scenario = NONE
Objectives[6]mission_Actors[20]Survive_Number = 0
Objectives[6]mission_Actors[20]Failed_Text = 
Objectives[6]mission_Actors[20]Remove_After = 0
Objectives[6]mission_Actors[20]positionX = 3082.16
Objectives[6]mission_Actors[20]positionY = -4743.706
Objectives[6]mission_Actors[20]positionZ = 6.077252
Objectives[6]mission_Actors[20]Heading = 102.7154
Objectives[6]mission_Actors[20]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[20]Relationship_Group = Enemy1
Objectives[6]mission_Actors[20]AddBlip = True
Objectives[6]mission_Actors[20]ShowCone = False
Objectives[6]mission_Actors[20]Invincible = False
Objectives[6]mission_Actors[20]SetHealth = 300
Objectives[6]mission_Actors[20]DieFromHeadShot = True
Objectives[6]mission_Actors[20]CanExitVehicle = True
Objectives[6]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[20]AlwaysFight = True
Objectives[6]mission_Actors[20]Seeing_Range = 30
Objectives[6]mission_Actors[20]Hearing_Range = 30
Objectives[6]mission_Actors[20]CombatMovement = Offensive
Objectives[6]mission_Actors[20]weapon = MachinePistol
Objectives[6]mission_Actors[20]Variation = Random
Objectives[6]mission_Actors[20]Task = 0
Objectives[6]mission_Actors[20]Task_Guard_Range = 5
Objectives[6]mission_Actors[20]Task_Stay_In_Range = True
Objectives[6]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[20]Task_Scenario = NONE
Objectives[6]mission_Actors[21]Survive_Number = 0
Objectives[6]mission_Actors[21]Failed_Text = 
Objectives[6]mission_Actors[21]Remove_After = 0
Objectives[6]mission_Actors[21]positionX = 3069.813
Objectives[6]mission_Actors[21]positionY = -4670.614
Objectives[6]mission_Actors[21]positionZ = 10.74207
Objectives[6]mission_Actors[21]Heading = 357.7155
Objectives[6]mission_Actors[21]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[21]Relationship_Group = Enemy1
Objectives[6]mission_Actors[21]AddBlip = True
Objectives[6]mission_Actors[21]ShowCone = False
Objectives[6]mission_Actors[21]Invincible = False
Objectives[6]mission_Actors[21]SetHealth = 300
Objectives[6]mission_Actors[21]DieFromHeadShot = True
Objectives[6]mission_Actors[21]CanExitVehicle = True
Objectives[6]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[21]AlwaysFight = True
Objectives[6]mission_Actors[21]Seeing_Range = 30
Objectives[6]mission_Actors[21]Hearing_Range = 30
Objectives[6]mission_Actors[21]CombatMovement = Offensive
Objectives[6]mission_Actors[21]weapon = MachinePistol
Objectives[6]mission_Actors[21]Variation = Random
Objectives[6]mission_Actors[21]Task = 0
Objectives[6]mission_Actors[21]Task_Guard_Range = 5
Objectives[6]mission_Actors[21]Task_Stay_In_Range = True
Objectives[6]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[21]Task_Scenario = NONE
Objectives[6]mission_Actors[22]Survive_Number = 0
Objectives[6]mission_Actors[22]Failed_Text = 
Objectives[6]mission_Actors[22]Remove_After = 0
Objectives[6]mission_Actors[22]positionX = 3085.38
Objectives[6]mission_Actors[22]positionY = -4705.333
Objectives[6]mission_Actors[22]positionZ = 10.72735
Objectives[6]mission_Actors[22]Heading = 103.011
Objectives[6]mission_Actors[22]String_Name = mp_m_avongoon
Objectives[6]mission_Actors[22]Relationship_Group = Enemy1
Objectives[6]mission_Actors[22]AddBlip = True
Objectives[6]mission_Actors[22]ShowCone = False
Objectives[6]mission_Actors[22]Invincible = False
Objectives[6]mission_Actors[22]SetHealth = 500
Objectives[6]mission_Actors[22]DieFromHeadShot = True
Objectives[6]mission_Actors[22]CanExitVehicle = True
Objectives[6]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[22]AlwaysFight = True
Objectives[6]mission_Actors[22]Seeing_Range = 30
Objectives[6]mission_Actors[22]Hearing_Range = 30
Objectives[6]mission_Actors[22]CombatMovement = Offensive
Objectives[6]mission_Actors[22]weapon = CombatPDW
Objectives[6]mission_Actors[22]Variation = Default
Objectives[6]mission_Actors[22]Task = 0
Objectives[6]mission_Actors[22]Task_Guard_Range = 5
Objectives[6]mission_Actors[22]Task_Stay_In_Range = True
Objectives[6]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[22]Task_Scenario = NONE
Objectives[6]mission_Actors[23]Survive_Number = 0
Objectives[6]mission_Actors[23]Failed_Text = 
Objectives[6]mission_Actors[23]Remove_After = 0
Objectives[6]mission_Actors[23]positionX = 3096.393
Objectives[6]mission_Actors[23]positionY = -4708.288
Objectives[6]mission_Actors[23]positionZ = 12.24404
Objectives[6]mission_Actors[23]Heading = 22.71536
Objectives[6]mission_Actors[23]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[23]Relationship_Group = Enemy1
Objectives[6]mission_Actors[23]AddBlip = True
Objectives[6]mission_Actors[23]ShowCone = False
Objectives[6]mission_Actors[23]Invincible = False
Objectives[6]mission_Actors[23]SetHealth = 300
Objectives[6]mission_Actors[23]DieFromHeadShot = True
Objectives[6]mission_Actors[23]CanExitVehicle = True
Objectives[6]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[23]AlwaysFight = True
Objectives[6]mission_Actors[23]Seeing_Range = 30
Objectives[6]mission_Actors[23]Hearing_Range = 30
Objectives[6]mission_Actors[23]CombatMovement = Offensive
Objectives[6]mission_Actors[23]weapon = MicroSMG
Objectives[6]mission_Actors[23]Variation = Default
Objectives[6]mission_Actors[23]Task = 0
Objectives[6]mission_Actors[23]Task_Guard_Range = 5
Objectives[6]mission_Actors[23]Task_Stay_In_Range = True
Objectives[6]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[23]Task_Scenario = NONE
Objectives[6]mission_Actors[24]Survive_Number = 0
Objectives[6]mission_Actors[24]Failed_Text = 
Objectives[6]mission_Actors[24]Remove_After = 0
Objectives[6]mission_Actors[24]positionX = 3097.951
Objectives[6]mission_Actors[24]positionY = -4706.173
Objectives[6]mission_Actors[24]positionZ = 12.24404
Objectives[6]mission_Actors[24]Heading = 52.7154
Objectives[6]mission_Actors[24]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[24]Relationship_Group = Enemy1
Objectives[6]mission_Actors[24]AddBlip = True
Objectives[6]mission_Actors[24]ShowCone = False
Objectives[6]mission_Actors[24]Invincible = False
Objectives[6]mission_Actors[24]SetHealth = 300
Objectives[6]mission_Actors[24]DieFromHeadShot = True
Objectives[6]mission_Actors[24]CanExitVehicle = True
Objectives[6]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[24]AlwaysFight = True
Objectives[6]mission_Actors[24]Seeing_Range = 30
Objectives[6]mission_Actors[24]Hearing_Range = 30
Objectives[6]mission_Actors[24]CombatMovement = Offensive
Objectives[6]mission_Actors[24]weapon = MicroSMG
Objectives[6]mission_Actors[24]Variation = Default
Objectives[6]mission_Actors[24]Task = 0
Objectives[6]mission_Actors[24]Task_Guard_Range = 5
Objectives[6]mission_Actors[24]Task_Stay_In_Range = True
Objectives[6]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[24]Task_Scenario = NONE
Objectives[6]mission_Actors[25]Survive_Number = 0
Objectives[6]mission_Actors[25]Failed_Text = 
Objectives[6]mission_Actors[25]Remove_After = 0
Objectives[6]mission_Actors[25]positionX = 3097.05
Objectives[6]mission_Actors[25]positionY = -4706.603
Objectives[6]mission_Actors[25]positionZ = 24.26126
Objectives[6]mission_Actors[25]Heading = 87.71538
Objectives[6]mission_Actors[25]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[25]Relationship_Group = Enemy1
Objectives[6]mission_Actors[25]AddBlip = True
Objectives[6]mission_Actors[25]ShowCone = False
Objectives[6]mission_Actors[25]Invincible = False
Objectives[6]mission_Actors[25]SetHealth = 100
Objectives[6]mission_Actors[25]DieFromHeadShot = True
Objectives[6]mission_Actors[25]CanExitVehicle = True
Objectives[6]mission_Actors[25]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[25]AlwaysFight = True
Objectives[6]mission_Actors[25]Seeing_Range = 30
Objectives[6]mission_Actors[25]Hearing_Range = 30
Objectives[6]mission_Actors[25]CombatMovement = Offensive
Objectives[6]mission_Actors[25]weapon = MicroSMG
Objectives[6]mission_Actors[25]Variation = Default
Objectives[6]mission_Actors[25]Task = 0
Objectives[6]mission_Actors[25]Task_Guard_Range = 5
Objectives[6]mission_Actors[25]Task_Stay_In_Range = True
Objectives[6]mission_Actors[25]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[25]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[25]Task_Scenario = NONE
Objectives[6]mission_Actors[26]Survive_Number = 0
Objectives[6]mission_Actors[26]Failed_Text = 
Objectives[6]mission_Actors[26]Remove_After = 0
Objectives[6]mission_Actors[26]positionX = 3095.864
Objectives[6]mission_Actors[26]positionY = -4700.58
Objectives[6]mission_Actors[26]positionZ = 24.26126
Objectives[6]mission_Actors[26]Heading = 147.7154
Objectives[6]mission_Actors[26]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[26]Relationship_Group = Enemy1
Objectives[6]mission_Actors[26]AddBlip = True
Objectives[6]mission_Actors[26]ShowCone = False
Objectives[6]mission_Actors[26]Invincible = False
Objectives[6]mission_Actors[26]SetHealth = 100
Objectives[6]mission_Actors[26]DieFromHeadShot = True
Objectives[6]mission_Actors[26]CanExitVehicle = True
Objectives[6]mission_Actors[26]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[26]AlwaysFight = True
Objectives[6]mission_Actors[26]Seeing_Range = 30
Objectives[6]mission_Actors[26]Hearing_Range = 30
Objectives[6]mission_Actors[26]CombatMovement = Offensive
Objectives[6]mission_Actors[26]weapon = MicroSMG
Objectives[6]mission_Actors[26]Variation = Default
Objectives[6]mission_Actors[26]Task = 0
Objectives[6]mission_Actors[26]Task_Guard_Range = 5
Objectives[6]mission_Actors[26]Task_Stay_In_Range = True
Objectives[6]mission_Actors[26]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[26]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[26]Task_Scenario = NONE
Objectives[6]mission_Actors[27]Survive_Number = 0
Objectives[6]mission_Actors[27]Failed_Text = 
Objectives[6]mission_Actors[27]Remove_After = 0
Objectives[6]mission_Actors[27]positionX = 3086.165
Objectives[6]mission_Actors[27]positionY = -4707.025
Objectives[6]mission_Actors[27]positionZ = 27.26186
Objectives[6]mission_Actors[27]Heading = 288.0473
Objectives[6]mission_Actors[27]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[27]Relationship_Group = Enemy1
Objectives[6]mission_Actors[27]AddBlip = True
Objectives[6]mission_Actors[27]ShowCone = False
Objectives[6]mission_Actors[27]Invincible = False
Objectives[6]mission_Actors[27]SetHealth = 300
Objectives[6]mission_Actors[27]DieFromHeadShot = True
Objectives[6]mission_Actors[27]CanExitVehicle = True
Objectives[6]mission_Actors[27]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[27]AlwaysFight = True
Objectives[6]mission_Actors[27]Seeing_Range = 30
Objectives[6]mission_Actors[27]Hearing_Range = 30
Objectives[6]mission_Actors[27]CombatMovement = Offensive
Objectives[6]mission_Actors[27]weapon = MicroSMG
Objectives[6]mission_Actors[27]Variation = Default
Objectives[6]mission_Actors[27]Task = 0
Objectives[6]mission_Actors[27]Task_Guard_Range = 5
Objectives[6]mission_Actors[27]Task_Stay_In_Range = True
Objectives[6]mission_Actors[27]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[27]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[27]Task_Scenario = NONE
Objectives[6]mission_Actors[28]Survive_Number = 0
Objectives[6]mission_Actors[28]Failed_Text = 
Objectives[6]mission_Actors[28]Remove_After = 0
Objectives[6]mission_Actors[28]positionX = 3091.626
Objectives[6]mission_Actors[28]positionY = -4724.316
Objectives[6]mission_Actors[28]positionZ = 27.28913
Objectives[6]mission_Actors[28]Heading = 32.71533
Objectives[6]mission_Actors[28]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[28]Relationship_Group = Enemy1
Objectives[6]mission_Actors[28]AddBlip = True
Objectives[6]mission_Actors[28]ShowCone = False
Objectives[6]mission_Actors[28]Invincible = False
Objectives[6]mission_Actors[28]SetHealth = 300
Objectives[6]mission_Actors[28]DieFromHeadShot = True
Objectives[6]mission_Actors[28]CanExitVehicle = True
Objectives[6]mission_Actors[28]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[28]AlwaysFight = True
Objectives[6]mission_Actors[28]Seeing_Range = 30
Objectives[6]mission_Actors[28]Hearing_Range = 30
Objectives[6]mission_Actors[28]CombatMovement = Offensive
Objectives[6]mission_Actors[28]weapon = MilitaryRifle
Objectives[6]mission_Actors[28]Variation = Random
Objectives[6]mission_Actors[28]Task = 0
Objectives[6]mission_Actors[28]Task_Guard_Range = 5
Objectives[6]mission_Actors[28]Task_Stay_In_Range = True
Objectives[6]mission_Actors[28]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[28]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[28]Task_Scenario = NONE
Objectives[6]mission_Actors[29]Survive_Number = 0
Objectives[6]mission_Actors[29]Failed_Text = 
Objectives[6]mission_Actors[29]Remove_After = 0
Objectives[6]mission_Actors[29]positionX = 3084.805
Objectives[6]mission_Actors[29]positionY = -4689.214
Objectives[6]mission_Actors[29]positionZ = 27.25187
Objectives[6]mission_Actors[29]Heading = 197.8926
Objectives[6]mission_Actors[29]String_Name = mp_m_bogdangoon
Objectives[6]mission_Actors[29]Relationship_Group = Enemy1
Objectives[6]mission_Actors[29]AddBlip = True
Objectives[6]mission_Actors[29]ShowCone = False
Objectives[6]mission_Actors[29]Invincible = False
Objectives[6]mission_Actors[29]SetHealth = 300
Objectives[6]mission_Actors[29]DieFromHeadShot = True
Objectives[6]mission_Actors[29]CanExitVehicle = True
Objectives[6]mission_Actors[29]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[29]AlwaysFight = True
Objectives[6]mission_Actors[29]Seeing_Range = 30
Objectives[6]mission_Actors[29]Hearing_Range = 30
Objectives[6]mission_Actors[29]CombatMovement = Offensive
Objectives[6]mission_Actors[29]weapon = MilitaryRifle
Objectives[6]mission_Actors[29]Variation = Random
Objectives[6]mission_Actors[29]Task = 0
Objectives[6]mission_Actors[29]Task_Guard_Range = 5
Objectives[6]mission_Actors[29]Task_Stay_In_Range = True
Objectives[6]mission_Actors[29]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[29]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[29]Task_Scenario = NONE
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Mission_Settings_Objective
Objectives[7]positionX = -839.5782
Objectives[7]positionY = 160.2912
Objectives[7]positionZ = 66.40967
Objectives[7]MissionSettings_TimesOfDay = Current
Objectives[7]MissionSettings_Weather = Current
Objectives[7]MissionSettings_WantedLevel = Current
Objectives[7]MissionSettings_SetWantedLevelNow = Current
Objectives[7]MissionSettings_StartNightvision = False
Objectives[7]MissionSettings_StopNightvision = False
Objectives[7]MissionSettings_StartSeethrough = False
Objectives[7]MissionSettings_StopSeethrough = False
Objectives[7]MissionSettings_StartMusic = True
Objectives[7]MissionSettings_StopMusic = False
Objectives[7]MissionSettings_Music = MP_MC_CMH_ACTION
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = Make your way to the ~p~Control Chamber
Objectives[8]Text2 = 
Objectives[8]Text3 = 
Objectives[8]Failed_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Checkpoint_Type = 45
Objectives[8]Reserved = 1
Objectives[8]ColorR = 128
Objectives[8]ColorG = 0
Objectives[8]ColorB = 128
Objectives[8]ColorA = 255
Objectives[8]IconColorR = 255
Objectives[8]IconColorG = 255
Objectives[8]IconColorB = 255
Objectives[8]IconColorA = 0
Objectives[8]positionX = 3084.584
Objectives[8]positionY = -4688.806
Objectives[8]positionZ = 26.25166
Objectives[8]Heading = 1277.715
Objectives[8]Diameter = 2
Objectives[8]minimum_hight = 1
Objectives[8]maximum_hight = 10
Objectives[8]TriggerDistance = 5
Objectives[8]PlaySound = True
Objectives[8]LoseWanted = False
Objectives[8]Stop_Vehicle = True
Objectives[8]DeliverVehicleOnly = False
Objectives[8]DeliverTrailor = False
Objectives[8]DeliverTowTruck = False
Objectives[8]DeliverVehicleCargobob = False
Objectives[8]DeliverPropCargobob = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 3
Objectives[8]ObjectiveMessages[0]positionX = 3086.73
Objectives[8]ObjectiveMessages[0]positionY = -4711.944
Objectives[8]ObjectiveMessages[0]positionZ = 26.26187
Objectives[8]ObjectiveMessages[0]Message = If your'e lost in the warship... Find a staircase that will lead you to a higher floor
Objectives[8]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[8]ObjectiveMessages[0]Sender = Lester
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = Yellow
Objectives[8]ObjectiveMessages[0]PlayFromStart = False
Objectives[8]ObjectiveMessages[0]Delay = True
Objectives[8]ObjectiveMessages[0]DelayTime = 34
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = False
Objectives[8]ObjectiveMessages[0]TypeTextMesage = True
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = 3067.77
Objectives[8]ObjectiveMessages[1]positionY = -4710.19
Objectives[8]ObjectiveMessages[1]positionZ = 5.077291
Objectives[8]ObjectiveMessages[1]Message = Make your way to the ~p~Control Chamber
Objectives[8]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = True
Objectives[8]ObjectiveMessages[1]Delay = False
Objectives[8]ObjectiveMessages[1]DelayTime = 0
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = True
Objectives[8]ObjectiveMessages[1]TypeTextMesage = False
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 59
Objectives[8]ObjectiveMessages[2]positionX = 1275.973
Objectives[8]ObjectiveMessages[2]positionY = 4855.468
Objectives[8]ObjectiveMessages[2]positionZ = -45.17062
Objectives[8]ObjectiveMessages[2]Message = Make your way to the ~p~Control Chamber
Objectives[8]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[2]Sender = 
Objectives[8]ObjectiveMessages[2]Subject = 
Objectives[8]ObjectiveMessages[2]MessageColor = White
Objectives[8]ObjectiveMessages[2]PlayFromStart = True
Objectives[8]ObjectiveMessages[2]Delay = False
Objectives[8]ObjectiveMessages[2]DelayTime = 0
Objectives[8]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[2]TypeSubtitle = True
Objectives[8]ObjectiveMessages[2]TypeTextMesage = False
Objectives[8]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[2]PhoneMessageDisplayTime = 59

Objectives[9]Type = Mission_Settings_Objective
Objectives[9]positionX = -822.6313
Objectives[9]positionY = 180.4828
Objectives[9]positionZ = 70.63627
Objectives[9]MissionSettings_TimesOfDay = Current
Objectives[9]MissionSettings_Weather = Current
Objectives[9]MissionSettings_WantedLevel = Current
Objectives[9]MissionSettings_SetWantedLevelNow = Current
Objectives[9]MissionSettings_StartNightvision = False
Objectives[9]MissionSettings_StopNightvision = False
Objectives[9]MissionSettings_StartSeethrough = False
Objectives[9]MissionSettings_StopSeethrough = False
Objectives[9]MissionSettings_StartMusic = True
Objectives[9]MissionSettings_StopMusic = False
Objectives[9]MissionSettings_Music = MP_MC_CMH_SUB_PREP_START
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Hack_Objective
Objectives[10]Text = Download the Data from ~p~Terminal
Objectives[10]positionX = 3084.87
Objectives[10]positionY = -4686.699
Objectives[10]positionZ = 26.25216
Objectives[10]Hack_Anim = Laptop on desk
Objectives[10]Hack_Both = False
Objectives[10]Hack_Prop_PositionX = 3084.735
Objectives[10]Hack_Prop_PositionY = -4685.782
Objectives[10]Hack_Prop_PositionZ = 26.93458
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 1
Objectives[10]ObjectiveMessages[0]positionX = 3087.775
Objectives[10]ObjectiveMessages[0]positionY = -4700.553
Objectives[10]ObjectiveMessages[0]positionZ = 26.26187
Objectives[10]ObjectiveMessages[0]Message = Okay... Put the flash drive in and take all the data from that computer
Objectives[10]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[10]ObjectiveMessages[0]Sender = Lester
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Yellow
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[11]Type = Random_Spawn_Objective
Objectives[11]positionX = 3085.294
Objectives[11]positionY = -4693.183
Objectives[11]positionZ = 26.25216
Objectives[11]Random_Actors_Actor_Model_Name = mp_m_bogdangoon
Objectives[11]Random_Actors_Vehicle_Model_Name = blista
Objectives[11]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[11]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[11]Random_Actors_Weapon_Model_Name = APPistol
Objectives[11]Random_Actors_Passenger = True
Objectives[11]Random_Actors_Fill_With_Occupants = True
Objectives[11]Random_Actors_Max_Count = 10
Objectives[11]Random_Actors_Max_ReSpawn = 5
Objectives[11]Random_Actors_Spawn_End = False
Objectives[11]Random_Actors_Spawn_Actors_Only = True
Objectives[11]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[11]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[11]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[11]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Mission_Settings_Objective
Objectives[12]positionX = -820.5698
Objectives[12]positionY = 184.5884
Objectives[12]positionZ = 71.11619
Objectives[12]MissionSettings_TimesOfDay = Current
Objectives[12]MissionSettings_Weather = Current
Objectives[12]MissionSettings_WantedLevel = Current
Objectives[12]MissionSettings_SetWantedLevelNow = Current
Objectives[12]MissionSettings_StartNightvision = False
Objectives[12]MissionSettings_StopNightvision = False
Objectives[12]MissionSettings_StartSeethrough = False
Objectives[12]MissionSettings_StopSeethrough = False
Objectives[12]MissionSettings_StartMusic = True
Objectives[12]MissionSettings_StopMusic = False
Objectives[12]MissionSettings_Music = MP_MC_CMH_ACTION
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = Downloading Data...
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = 3083.731
Objectives[13]positionY = -4685.15
Objectives[13]positionZ = 26.9439
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 53
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 27
Objectives[13]ObjectiveMessages[0]positionX = 3094.013
Objectives[13]ObjectiveMessages[0]positionY = -4702.203
Objectives[13]ObjectiveMessages[0]positionZ = 26.26187
Objectives[13]ObjectiveMessages[0]Message = Data is downloading? Good! But they are sending backup, so don't sleep!
Objectives[13]ObjectiveMessages[0]Contact = CHAR_LJT
Objectives[13]ObjectiveMessages[0]Sender = ULP
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Orange
Objectives[13]ObjectiveMessages[0]PlayFromStart = False
Objectives[13]ObjectiveMessages[0]Delay = True
Objectives[13]ObjectiveMessages[0]DelayTime = 3
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 3097.119
Objectives[13]ObjectiveMessages[1]positionY = -4703.713
Objectives[13]ObjectiveMessages[1]positionZ = 26.26187
Objectives[13]ObjectiveMessages[1]Message = 1% Downloaded
Objectives[13]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = White
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 3
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = True
Objectives[13]ObjectiveMessages[1]TypeTextMesage = False
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 3096.685
Objectives[13]ObjectiveMessages[2]positionY = -4700.485
Objectives[13]ObjectiveMessages[2]positionZ = 26.26187
Objectives[13]ObjectiveMessages[2]Message = 3% Downloaded
Objectives[13]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = White
Objectives[13]ObjectiveMessages[2]PlayFromStart = False
Objectives[13]ObjectiveMessages[2]Delay = True
Objectives[13]ObjectiveMessages[2]DelayTime = 4
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = True
Objectives[13]ObjectiveMessages[2]TypeTextMesage = False
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = 3094.08
Objectives[13]ObjectiveMessages[3]positionY = -4699.366
Objectives[13]ObjectiveMessages[3]positionZ = 26.26187
Objectives[13]ObjectiveMessages[3]Message = 4% Downloaded
Objectives[13]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = White
Objectives[13]ObjectiveMessages[3]PlayFromStart = False
Objectives[13]ObjectiveMessages[3]Delay = True
Objectives[13]ObjectiveMessages[3]DelayTime = 5
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = True
Objectives[13]ObjectiveMessages[3]TypeTextMesage = False
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = 3094.345
Objectives[13]ObjectiveMessages[4]positionY = -4694.095
Objectives[13]ObjectiveMessages[4]positionZ = 14.26232
Objectives[13]ObjectiveMessages[4]Message = 5% Downloaded
Objectives[13]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = White
Objectives[13]ObjectiveMessages[4]PlayFromStart = False
Objectives[13]ObjectiveMessages[4]Delay = True
Objectives[13]ObjectiveMessages[4]DelayTime = 6
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = True
Objectives[13]ObjectiveMessages[4]TypeTextMesage = False
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[5]positionX = 3082.452
Objectives[13]ObjectiveMessages[5]positionY = -4708.525
Objectives[13]ObjectiveMessages[5]positionZ = 26.26187
Objectives[13]ObjectiveMessages[5]Message = 7% Downloaded
Objectives[13]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[5]Sender = 
Objectives[13]ObjectiveMessages[5]Subject = 
Objectives[13]ObjectiveMessages[5]MessageColor = White
Objectives[13]ObjectiveMessages[5]PlayFromStart = False
Objectives[13]ObjectiveMessages[5]Delay = True
Objectives[13]ObjectiveMessages[5]DelayTime = 7
Objectives[13]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[5]TypeSubtitle = True
Objectives[13]ObjectiveMessages[5]TypeTextMesage = False
Objectives[13]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[6]positionX = 3082.106
Objectives[13]ObjectiveMessages[6]positionY = -4700.999
Objectives[13]ObjectiveMessages[6]positionZ = 26.26187
Objectives[13]ObjectiveMessages[6]Message = 6% Downloaded
Objectives[13]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[6]Sender = 
Objectives[13]ObjectiveMessages[6]Subject = 
Objectives[13]ObjectiveMessages[6]MessageColor = White
Objectives[13]ObjectiveMessages[6]PlayFromStart = False
Objectives[13]ObjectiveMessages[6]Delay = True
Objectives[13]ObjectiveMessages[6]DelayTime = 8
Objectives[13]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[6]TypeSubtitle = True
Objectives[13]ObjectiveMessages[6]TypeTextMesage = False
Objectives[13]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[7]positionX = 3083.303
Objectives[13]ObjectiveMessages[7]positionY = -4699.863
Objectives[13]ObjectiveMessages[7]positionZ = 26.26187
Objectives[13]ObjectiveMessages[7]Message = 
Objectives[13]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[7]Sender = 
Objectives[13]ObjectiveMessages[7]Subject = 
Objectives[13]ObjectiveMessages[7]MessageColor = White
Objectives[13]ObjectiveMessages[7]PlayFromStart = True
Objectives[13]ObjectiveMessages[7]Delay = False
Objectives[13]ObjectiveMessages[7]DelayTime = 0
Objectives[13]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[7]TypeSubtitle = True
Objectives[13]ObjectiveMessages[7]TypeTextMesage = False
Objectives[13]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[8]positionX = 3068.364
Objectives[13]ObjectiveMessages[8]positionY = -4691.248
Objectives[13]ObjectiveMessages[8]positionZ = 14.26232
Objectives[13]ObjectiveMessages[8]Message = 9% Downloaded
Objectives[13]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[8]Sender = 
Objectives[13]ObjectiveMessages[8]Subject = 
Objectives[13]ObjectiveMessages[8]MessageColor = White
Objectives[13]ObjectiveMessages[8]PlayFromStart = False
Objectives[13]ObjectiveMessages[8]Delay = True
Objectives[13]ObjectiveMessages[8]DelayTime = 8
Objectives[13]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[8]TypeSubtitle = True
Objectives[13]ObjectiveMessages[8]TypeTextMesage = False
Objectives[13]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[9]positionX = 3075.552
Objectives[13]ObjectiveMessages[9]positionY = -4728.815
Objectives[13]ObjectiveMessages[9]positionZ = 14.26232
Objectives[13]ObjectiveMessages[9]Message = 10% Downloaded
Objectives[13]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[9]Sender = 
Objectives[13]ObjectiveMessages[9]Subject = 
Objectives[13]ObjectiveMessages[9]MessageColor = White
Objectives[13]ObjectiveMessages[9]PlayFromStart = False
Objectives[13]ObjectiveMessages[9]Delay = True
Objectives[13]ObjectiveMessages[9]DelayTime = 8
Objectives[13]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[9]TypeSubtitle = True
Objectives[13]ObjectiveMessages[9]TypeTextMesage = False
Objectives[13]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[10]positionX = 3062.63
Objectives[13]ObjectiveMessages[10]positionY = -4689.361
Objectives[13]ObjectiveMessages[10]positionZ = 14.26232
Objectives[13]ObjectiveMessages[10]Message = 12% Downloaded
Objectives[13]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[10]Sender = 
Objectives[13]ObjectiveMessages[10]Subject = 
Objectives[13]ObjectiveMessages[10]MessageColor = White
Objectives[13]ObjectiveMessages[10]PlayFromStart = False
Objectives[13]ObjectiveMessages[10]Delay = True
Objectives[13]ObjectiveMessages[10]DelayTime = 9
Objectives[13]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[10]TypeSubtitle = True
Objectives[13]ObjectiveMessages[10]TypeTextMesage = False
Objectives[13]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[11]positionX = 3048.358
Objectives[13]ObjectiveMessages[11]positionY = -4686.034
Objectives[13]ObjectiveMessages[11]positionZ = 14.26143
Objectives[13]ObjectiveMessages[11]Message = 15% Downloaded
Objectives[13]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[11]Sender = 
Objectives[13]ObjectiveMessages[11]Subject = 
Objectives[13]ObjectiveMessages[11]MessageColor = White
Objectives[13]ObjectiveMessages[11]PlayFromStart = False
Objectives[13]ObjectiveMessages[11]Delay = True
Objectives[13]ObjectiveMessages[11]DelayTime = 11
Objectives[13]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[11]TypeSubtitle = True
Objectives[13]ObjectiveMessages[11]TypeTextMesage = False
Objectives[13]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[12]positionX = 3066.634
Objectives[13]ObjectiveMessages[12]positionY = -4669.243
Objectives[13]ObjectiveMessages[12]positionZ = 14.26143
Objectives[13]ObjectiveMessages[12]Message = 19% Downloaded
Objectives[13]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[12]Sender = 
Objectives[13]ObjectiveMessages[12]Subject = 
Objectives[13]ObjectiveMessages[12]MessageColor = White
Objectives[13]ObjectiveMessages[12]PlayFromStart = False
Objectives[13]ObjectiveMessages[12]Delay = True
Objectives[13]ObjectiveMessages[12]DelayTime = 12
Objectives[13]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[12]TypeSubtitle = True
Objectives[13]ObjectiveMessages[12]TypeTextMesage = False
Objectives[13]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[12]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[13]positionX = 3041.659
Objectives[13]ObjectiveMessages[13]positionY = -4677.754
Objectives[13]ObjectiveMessages[13]positionZ = 14.26162
Objectives[13]ObjectiveMessages[13]Message = 24% Downloaded
Objectives[13]ObjectiveMessages[13]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[13]Sender = 
Objectives[13]ObjectiveMessages[13]Subject = 
Objectives[13]ObjectiveMessages[13]MessageColor = White
Objectives[13]ObjectiveMessages[13]PlayFromStart = False
Objectives[13]ObjectiveMessages[13]Delay = True
Objectives[13]ObjectiveMessages[13]DelayTime = 14
Objectives[13]ObjectiveMessages[13]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[13]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[13]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[13]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[13]TypeSubtitle = True
Objectives[13]ObjectiveMessages[13]TypeTextMesage = False
Objectives[13]ObjectiveMessages[13]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[13]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[14]positionX = 3034.842
Objectives[13]ObjectiveMessages[14]positionY = -4689.909
Objectives[13]ObjectiveMessages[14]positionZ = 14.26131
Objectives[13]ObjectiveMessages[14]Message = 27% Downloaded
Objectives[13]ObjectiveMessages[14]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[14]Sender = 
Objectives[13]ObjectiveMessages[14]Subject = 
Objectives[13]ObjectiveMessages[14]MessageColor = White
Objectives[13]ObjectiveMessages[14]PlayFromStart = False
Objectives[13]ObjectiveMessages[14]Delay = True
Objectives[13]ObjectiveMessages[14]DelayTime = 15
Objectives[13]ObjectiveMessages[14]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[14]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[14]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[14]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[14]TypeSubtitle = True
Objectives[13]ObjectiveMessages[14]TypeTextMesage = False
Objectives[13]ObjectiveMessages[14]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[14]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[15]positionX = 3036.542
Objectives[13]ObjectiveMessages[15]positionY = -4684.823
Objectives[13]ObjectiveMessages[15]positionZ = 14.26162
Objectives[13]ObjectiveMessages[15]Message = 29% Downloaded
Objectives[13]ObjectiveMessages[15]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[15]Sender = 
Objectives[13]ObjectiveMessages[15]Subject = 
Objectives[13]ObjectiveMessages[15]MessageColor = White
Objectives[13]ObjectiveMessages[15]PlayFromStart = False
Objectives[13]ObjectiveMessages[15]Delay = True
Objectives[13]ObjectiveMessages[15]DelayTime = 15
Objectives[13]ObjectiveMessages[15]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[15]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[15]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[15]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[15]TypeSubtitle = True
Objectives[13]ObjectiveMessages[15]TypeTextMesage = False
Objectives[13]ObjectiveMessages[15]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[15]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[16]positionX = 3049.485
Objectives[13]ObjectiveMessages[16]positionY = -4666.598
Objectives[13]ObjectiveMessages[16]positionZ = 14.26232
Objectives[13]ObjectiveMessages[16]Message = 31% Downloaded
Objectives[13]ObjectiveMessages[16]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[16]Sender = 
Objectives[13]ObjectiveMessages[16]Subject = 
Objectives[13]ObjectiveMessages[16]MessageColor = White
Objectives[13]ObjectiveMessages[16]PlayFromStart = False
Objectives[13]ObjectiveMessages[16]Delay = True
Objectives[13]ObjectiveMessages[16]DelayTime = 17
Objectives[13]ObjectiveMessages[16]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[16]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[16]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[16]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[16]TypeSubtitle = True
Objectives[13]ObjectiveMessages[16]TypeTextMesage = False
Objectives[13]ObjectiveMessages[16]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[16]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[17]positionX = 3045.193
Objectives[13]ObjectiveMessages[17]positionY = -4670.479
Objectives[13]ObjectiveMessages[17]positionZ = 14.26143
Objectives[13]ObjectiveMessages[17]Message = 35% Downloaded
Objectives[13]ObjectiveMessages[17]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[17]Sender = 
Objectives[13]ObjectiveMessages[17]Subject = 
Objectives[13]ObjectiveMessages[17]MessageColor = White
Objectives[13]ObjectiveMessages[17]PlayFromStart = False
Objectives[13]ObjectiveMessages[17]Delay = True
Objectives[13]ObjectiveMessages[17]DelayTime = 18
Objectives[13]ObjectiveMessages[17]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[17]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[17]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[17]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[17]TypeSubtitle = True
Objectives[13]ObjectiveMessages[17]TypeTextMesage = False
Objectives[13]ObjectiveMessages[17]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[17]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[18]positionX = 3033.208
Objectives[13]ObjectiveMessages[18]positionY = -4710.196
Objectives[13]ObjectiveMessages[18]positionZ = 14.26131
Objectives[13]ObjectiveMessages[18]Message = 43% Downloaded
Objectives[13]ObjectiveMessages[18]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[18]Sender = 
Objectives[13]ObjectiveMessages[18]Subject = 
Objectives[13]ObjectiveMessages[18]MessageColor = White
Objectives[13]ObjectiveMessages[18]PlayFromStart = False
Objectives[13]ObjectiveMessages[18]Delay = True
Objectives[13]ObjectiveMessages[18]DelayTime = 21
Objectives[13]ObjectiveMessages[18]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[18]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[18]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[18]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[18]TypeSubtitle = True
Objectives[13]ObjectiveMessages[18]TypeTextMesage = False
Objectives[13]ObjectiveMessages[18]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[18]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[19]positionX = 3042.779
Objectives[13]ObjectiveMessages[19]positionY = -4673.326
Objectives[13]ObjectiveMessages[19]positionZ = 14.26143
Objectives[13]ObjectiveMessages[19]Message = 54% Downloaded
Objectives[13]ObjectiveMessages[19]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[19]Sender = 
Objectives[13]ObjectiveMessages[19]Subject = 
Objectives[13]ObjectiveMessages[19]MessageColor = White
Objectives[13]ObjectiveMessages[19]PlayFromStart = False
Objectives[13]ObjectiveMessages[19]Delay = True
Objectives[13]ObjectiveMessages[19]DelayTime = 27
Objectives[13]ObjectiveMessages[19]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[19]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[19]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[19]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[19]TypeSubtitle = True
Objectives[13]ObjectiveMessages[19]TypeTextMesage = False
Objectives[13]ObjectiveMessages[19]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[19]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[20]positionX = 3032.776
Objectives[13]ObjectiveMessages[20]positionY = -4706.5
Objectives[13]ObjectiveMessages[20]positionZ = 14.26131
Objectives[13]ObjectiveMessages[20]Message = 69% Downloaded
Objectives[13]ObjectiveMessages[20]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[20]Sender = 
Objectives[13]ObjectiveMessages[20]Subject = 
Objectives[13]ObjectiveMessages[20]MessageColor = White
Objectives[13]ObjectiveMessages[20]PlayFromStart = False
Objectives[13]ObjectiveMessages[20]Delay = True
Objectives[13]ObjectiveMessages[20]DelayTime = 30
Objectives[13]ObjectiveMessages[20]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[20]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[20]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[20]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[20]TypeSubtitle = True
Objectives[13]ObjectiveMessages[20]TypeTextMesage = False
Objectives[13]ObjectiveMessages[20]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[20]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[21]positionX = 3034.198
Objectives[13]ObjectiveMessages[21]positionY = -4716.006
Objectives[13]ObjectiveMessages[21]positionZ = 14.26131
Objectives[13]ObjectiveMessages[21]Message = 78% Downloaded
Objectives[13]ObjectiveMessages[21]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[21]Sender = 
Objectives[13]ObjectiveMessages[21]Subject = 
Objectives[13]ObjectiveMessages[21]MessageColor = White
Objectives[13]ObjectiveMessages[21]PlayFromStart = False
Objectives[13]ObjectiveMessages[21]Delay = True
Objectives[13]ObjectiveMessages[21]DelayTime = 35
Objectives[13]ObjectiveMessages[21]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[21]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[21]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[21]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[21]TypeSubtitle = True
Objectives[13]ObjectiveMessages[21]TypeTextMesage = False
Objectives[13]ObjectiveMessages[21]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[21]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[22]positionX = 3040.868
Objectives[13]ObjectiveMessages[22]positionY = -4675.765
Objectives[13]ObjectiveMessages[22]positionZ = 14.26162
Objectives[13]ObjectiveMessages[22]Message = 96% Downloaded
Objectives[13]ObjectiveMessages[22]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[22]Sender = 
Objectives[13]ObjectiveMessages[22]Subject = 
Objectives[13]ObjectiveMessages[22]MessageColor = White
Objectives[13]ObjectiveMessages[22]PlayFromStart = False
Objectives[13]ObjectiveMessages[22]Delay = True
Objectives[13]ObjectiveMessages[22]DelayTime = 41
Objectives[13]ObjectiveMessages[22]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[22]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[22]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[22]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[22]TypeSubtitle = True
Objectives[13]ObjectiveMessages[22]TypeTextMesage = False
Objectives[13]ObjectiveMessages[22]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[22]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[23]positionX = 3032.635
Objectives[13]ObjectiveMessages[23]positionY = -4698.956
Objectives[13]ObjectiveMessages[23]positionZ = 14.26131
Objectives[13]ObjectiveMessages[23]Message = 97% Downloaded
Objectives[13]ObjectiveMessages[23]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[23]Sender = 
Objectives[13]ObjectiveMessages[23]Subject = 
Objectives[13]ObjectiveMessages[23]MessageColor = White
Objectives[13]ObjectiveMessages[23]PlayFromStart = False
Objectives[13]ObjectiveMessages[23]Delay = True
Objectives[13]ObjectiveMessages[23]DelayTime = 42
Objectives[13]ObjectiveMessages[23]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[23]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[23]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[23]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[23]TypeSubtitle = True
Objectives[13]ObjectiveMessages[23]TypeTextMesage = False
Objectives[13]ObjectiveMessages[23]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[23]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[24]positionX = 3041.663
Objectives[13]ObjectiveMessages[24]positionY = -4674.487
Objectives[13]ObjectiveMessages[24]positionZ = 14.26143
Objectives[13]ObjectiveMessages[24]Message = 98% Downloaded
Objectives[13]ObjectiveMessages[24]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[24]Sender = 
Objectives[13]ObjectiveMessages[24]Subject = 
Objectives[13]ObjectiveMessages[24]MessageColor = White
Objectives[13]ObjectiveMessages[24]PlayFromStart = False
Objectives[13]ObjectiveMessages[24]Delay = True
Objectives[13]ObjectiveMessages[24]DelayTime = 43
Objectives[13]ObjectiveMessages[24]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[24]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[24]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[24]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[24]TypeSubtitle = True
Objectives[13]ObjectiveMessages[24]TypeTextMesage = False
Objectives[13]ObjectiveMessages[24]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[24]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[25]positionX = 3035.718
Objectives[13]ObjectiveMessages[25]positionY = -4720.461
Objectives[13]ObjectiveMessages[25]positionZ = 14.26131
Objectives[13]ObjectiveMessages[25]Message = 99% Downloaded
Objectives[13]ObjectiveMessages[25]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[25]Sender = 
Objectives[13]ObjectiveMessages[25]Subject = 
Objectives[13]ObjectiveMessages[25]MessageColor = White
Objectives[13]ObjectiveMessages[25]PlayFromStart = False
Objectives[13]ObjectiveMessages[25]Delay = True
Objectives[13]ObjectiveMessages[25]DelayTime = 44
Objectives[13]ObjectiveMessages[25]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[25]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[25]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[25]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[25]TypeSubtitle = True
Objectives[13]ObjectiveMessages[25]TypeTextMesage = False
Objectives[13]ObjectiveMessages[25]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[25]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[26]positionX = 3037.814
Objectives[13]ObjectiveMessages[26]positionY = -4680.79
Objectives[13]ObjectiveMessages[26]positionZ = 14.26162
Objectives[13]ObjectiveMessages[26]Message = Download Complete
Objectives[13]ObjectiveMessages[26]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[26]Sender = 
Objectives[13]ObjectiveMessages[26]Subject = 
Objectives[13]ObjectiveMessages[26]MessageColor = White
Objectives[13]ObjectiveMessages[26]PlayFromStart = False
Objectives[13]ObjectiveMessages[26]Delay = True
Objectives[13]ObjectiveMessages[26]DelayTime = 50
Objectives[13]ObjectiveMessages[26]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[26]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[26]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[26]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[26]TypeSubtitle = True
Objectives[13]ObjectiveMessages[26]TypeTextMesage = False
Objectives[13]ObjectiveMessages[26]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[26]PhoneMessageDisplayTime = 15

Objectives[14]Text = 
Objectives[14]Text2 = 
Objectives[14]Text3 = 
Objectives[14]Failed_Text = 
Objectives[14]Type = Checkpoint
Objectives[14]Checkpoint_Type = 45
Objectives[14]Reserved = 1
Objectives[14]ColorR = 128
Objectives[14]ColorG = 0
Objectives[14]ColorB = 128
Objectives[14]ColorA = 255
Objectives[14]IconColorR = 255
Objectives[14]IconColorG = 255
Objectives[14]IconColorB = 255
Objectives[14]IconColorA = 0
Objectives[14]positionX = 3086.235
Objectives[14]positionY = -4683.123
Objectives[14]positionZ = 26.06602
Objectives[14]Heading = 1627.715
Objectives[14]Diameter = 2
Objectives[14]minimum_hight = 1
Objectives[14]maximum_hight = 10
Objectives[14]TriggerDistance = 300
Objectives[14]PlaySound = True
Objectives[14]LoseWanted = False
Objectives[14]Stop_Vehicle = True
Objectives[14]DeliverVehicleOnly = False
Objectives[14]DeliverTrailor = False
Objectives[14]DeliverTowTruck = False
Objectives[14]DeliverVehicleCargobob = False
Objectives[14]DeliverPropCargobob = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 1
Objectives[14]mission_Pickup_Props[0]Model = p_car_keys_01
Objectives[14]mission_Pickup_Props[0]Value = 0
Objectives[14]mission_Pickup_Props[0]positionX = 3084.331
Objectives[14]mission_Pickup_Props[0]positionY = -4685.855
Objectives[14]mission_Pickup_Props[0]positionZ = 27.4679
Objectives[14]mission_Pickup_Props[0]rotationX = 0
Objectives[14]mission_Pickup_Props[0]rotationY = 0
Objectives[14]mission_Pickup_Props[0]rotationZ = -22.28459
Objectives[14]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[14]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 15
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = Take the ~b~Flash Drive ~w~back
Objectives[15]CollectPickupsAddBlips = True
Objectives[15]FaildText = 
Objectives[15]Type = Collect_Pickup
Objectives[15]positionX = 3084.805
Objectives[15]positionY = -4685.97
Objectives[15]positionZ = 26.9439
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 1
Objectives[15]ObjectiveMessages[0]positionX = 3092.921
Objectives[15]ObjectiveMessages[0]positionY = -4706.071
Objectives[15]ObjectiveMessages[0]positionZ = 26.26187
Objectives[15]ObjectiveMessages[0]Message = Good job out there. Don't forget not to leave the flash drive there
Objectives[15]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[15]ObjectiveMessages[0]Sender = Lester
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Yellow
Objectives[15]ObjectiveMessages[0]PlayFromStart = False
Objectives[15]ObjectiveMessages[0]Delay = True
Objectives[15]ObjectiveMessages[0]DelayTime = 1
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[16]Text = Go to the ~p~Air Defenses Control Room
Objectives[16]Text2 = 
Objectives[16]Text3 = 
Objectives[16]Failed_Text = 
Objectives[16]Type = Checkpoint
Objectives[16]Checkpoint_Type = 45
Objectives[16]Reserved = 1
Objectives[16]ColorR = 128
Objectives[16]ColorG = 0
Objectives[16]ColorB = 128
Objectives[16]ColorA = 255
Objectives[16]IconColorR = 255
Objectives[16]IconColorG = 255
Objectives[16]IconColorB = 255
Objectives[16]IconColorA = 0
Objectives[16]positionX = 3092.002
Objectives[16]positionY = -4723.36
Objectives[16]positionZ = 26.2817
Objectives[16]Heading = 1627.715
Objectives[16]Diameter = 2
Objectives[16]minimum_hight = 1
Objectives[16]maximum_hight = 10
Objectives[16]TriggerDistance = 5
Objectives[16]PlaySound = True
Objectives[16]LoseWanted = False
Objectives[16]Stop_Vehicle = True
Objectives[16]DeliverVehicleOnly = False
Objectives[16]DeliverTrailor = False
Objectives[16]DeliverTowTruck = False
Objectives[16]DeliverVehicleCargobob = False
Objectives[16]DeliverPropCargobob = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Hack_Objective
Objectives[17]Text = Disable the ~r~Air Defenses
Objectives[17]positionX = 3090.68
Objectives[17]positionY = -4723.739
Objectives[17]positionZ = 26.28443
Objectives[17]Hack_Anim = Laptop on desk
Objectives[17]Hack_Both = False
Objectives[17]Hack_Prop_PositionX = 3091.51
Objectives[17]Hack_Prop_PositionY = -4725.046
Objectives[17]Hack_Prop_PositionZ = 26.95479
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = 
Objectives[18]Text2 = 
Objectives[18]Text3 = 
Objectives[18]Failed_Text = 
Objectives[18]Type = Checkpoint
Objectives[18]Checkpoint_Type = 45
Objectives[18]Reserved = 1
Objectives[18]ColorR = 128
Objectives[18]ColorG = 0
Objectives[18]ColorB = 128
Objectives[18]ColorA = 255
Objectives[18]IconColorR = 255
Objectives[18]IconColorG = 255
Objectives[18]IconColorB = 255
Objectives[18]IconColorA = 0
Objectives[18]positionX = 3093.966
Objectives[18]positionY = -4706.248
Objectives[18]positionZ = 26.26187
Objectives[18]Heading = 1552.715
Objectives[18]Diameter = 2
Objectives[18]minimum_hight = 1
Objectives[18]maximum_hight = 10
Objectives[18]TriggerDistance = 400
Objectives[18]PlaySound = True
Objectives[18]LoseWanted = False
Objectives[18]Stop_Vehicle = True
Objectives[18]DeliverVehicleOnly = False
Objectives[18]DeliverTrailor = False
Objectives[18]DeliverTowTruck = False
Objectives[18]DeliverVehicleCargobob = False
Objectives[18]DeliverPropCargobob = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 1
Objectives[18]ObjectiveMessages[0]positionX = 3058.651
Objectives[18]ObjectiveMessages[0]positionY = -4704.949
Objectives[18]ObjectiveMessages[0]positionZ = 14.26143
Objectives[18]ObjectiveMessages[0]Message = I'm landing on the warship!
Objectives[18]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[18]ObjectiveMessages[0]Sender = Trevor
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = Orange
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = False
Objectives[18]ObjectiveMessages[0]TypeTextMesage = True
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[19]Type = Random_Spawn_Objective
Objectives[19]positionX = 3074.051
Objectives[19]positionY = -4742.942
Objectives[19]positionZ = 14.26162
Objectives[19]Random_Actors_Actor_Model_Name = mp_m_bogdangoon
Objectives[19]Random_Actors_Vehicle_Model_Name = annihilator
Objectives[19]Random_Actors_Vehicle_Primary_Color = MetallicBeechwood
Objectives[19]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[19]Random_Actors_Weapon_Model_Name = Pistol
Objectives[19]Random_Actors_Passenger = True
Objectives[19]Random_Actors_Fill_With_Occupants = True
Objectives[19]Random_Actors_Max_Count = 2
Objectives[19]Random_Actors_Max_ReSpawn = 0
Objectives[19]Random_Actors_Spawn_End = False
Objectives[19]Random_Actors_Spawn_Actors_Only = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Go to the ~y~Pickup Point
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 255
Objectives[20]IconColorA = 0
Objectives[20]positionX = 3060.374
Objectives[20]positionY = -4727.046
Objectives[20]positionZ = 14.26162
Objectives[20]Heading = 1542.715
Objectives[20]Diameter = 10
Objectives[20]minimum_hight = 1
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 5
Objectives[20]PlaySound = True
Objectives[20]LoseWanted = False
Objectives[20]Stop_Vehicle = True
Objectives[20]DeliverVehicleOnly = False
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 3
Objectives[20]mission_Actors[0]Survive_Number = 0
Objectives[20]mission_Actors[0]Failed_Text = 
Objectives[20]mission_Actors[0]Remove_After = 0
Objectives[20]mission_Actors[0]positionX = 3061.894
Objectives[20]mission_Actors[0]positionY = -4727.963
Objectives[20]mission_Actors[0]positionZ = 15.26165
Objectives[20]mission_Actors[0]Heading = 259.9993
Objectives[20]mission_Actors[0]String_Name = player_two
Objectives[20]mission_Actors[0]Relationship_Group = Companion
Objectives[20]mission_Actors[0]AddBlip = False
Objectives[20]mission_Actors[0]ShowCone = False
Objectives[20]mission_Actors[0]Invincible = True
Objectives[20]mission_Actors[0]SetHealth = 100
Objectives[20]mission_Actors[0]DieFromHeadShot = True
Objectives[20]mission_Actors[0]CanExitVehicle = True
Objectives[20]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[0]AlwaysFight = True
Objectives[20]mission_Actors[0]Seeing_Range = 30
Objectives[20]mission_Actors[0]Hearing_Range = 30
Objectives[20]mission_Actors[0]CombatMovement = Offensive
Objectives[20]mission_Actors[0]weapon = MG
Objectives[20]mission_Actors[0]Variation = Custom
Objectives[20]mission_Actors[0]Task = 0
Objectives[20]mission_Actors[0]Task_Guard_Range = 5
Objectives[20]mission_Actors[0]Task_Stay_In_Range = True
Objectives[20]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[0]Task_Scenario = NONE
Objectives[20]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[20]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[20]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[20]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[20]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[20]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[20]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[20]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[20]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[20]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[20]mission_Actors[1]Survive_Number = 0
Objectives[20]mission_Actors[1]Failed_Text = 
Objectives[20]mission_Actors[1]Remove_After = 0
Objectives[20]mission_Actors[1]positionX = 705.7205
Objectives[20]mission_Actors[1]positionY = -963.744
Objectives[20]mission_Actors[1]positionZ = 30.39533
Objectives[20]mission_Actors[1]Heading = 240
Objectives[20]mission_Actors[1]String_Name = ig_lestercrest
Objectives[20]mission_Actors[1]Relationship_Group = Friend
Objectives[20]mission_Actors[1]AddBlip = False
Objectives[20]mission_Actors[1]ShowCone = False
Objectives[20]mission_Actors[1]Invincible = True
Objectives[20]mission_Actors[1]SetHealth = 100
Objectives[20]mission_Actors[1]DieFromHeadShot = True
Objectives[20]mission_Actors[1]CanExitVehicle = True
Objectives[20]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[1]AlwaysFight = True
Objectives[20]mission_Actors[1]Seeing_Range = 30
Objectives[20]mission_Actors[1]Hearing_Range = 30
Objectives[20]mission_Actors[1]CombatMovement = Offensive
Objectives[20]mission_Actors[1]weapon = MG
Objectives[20]mission_Actors[1]Variation = Default
Objectives[20]mission_Actors[1]Task = 0
Objectives[20]mission_Actors[1]Task_Guard_Range = 5
Objectives[20]mission_Actors[1]Task_Stay_In_Range = True
Objectives[20]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[1]Task_Scenario = NONE
Objectives[20]mission_Actors[2]Survive_Number = 0
Objectives[20]mission_Actors[2]Failed_Text = 
Objectives[20]mission_Actors[2]Remove_After = 0
Objectives[20]mission_Actors[2]positionX = 705.5538
Objectives[20]mission_Actors[2]positionY = -965.4197
Objectives[20]mission_Actors[2]positionZ = 30.39533
Objectives[20]mission_Actors[2]Heading = 295
Objectives[20]mission_Actors[2]String_Name = ig_paper
Objectives[20]mission_Actors[2]Relationship_Group = Friend
Objectives[20]mission_Actors[2]AddBlip = False
Objectives[20]mission_Actors[2]ShowCone = False
Objectives[20]mission_Actors[2]Invincible = True
Objectives[20]mission_Actors[2]SetHealth = 100
Objectives[20]mission_Actors[2]DieFromHeadShot = True
Objectives[20]mission_Actors[2]CanExitVehicle = True
Objectives[20]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[2]AlwaysFight = True
Objectives[20]mission_Actors[2]Seeing_Range = 30
Objectives[20]mission_Actors[2]Hearing_Range = 30
Objectives[20]mission_Actors[2]CombatMovement = Offensive
Objectives[20]mission_Actors[2]weapon = MG
Objectives[20]mission_Actors[2]Variation = Default
Objectives[20]mission_Actors[2]Task = 0
Objectives[20]mission_Actors[2]Task_Guard_Range = 5
Objectives[20]mission_Actors[2]Task_Stay_In_Range = True
Objectives[20]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[2]Task_Scenario = NONE
Objectives[20]mission_Vehicles = 1
Objectives[20]mission_Vehicles[0]positionX = 3060.208
Objectives[20]mission_Vehicles[0]positionY = -4727.037
Objectives[20]mission_Vehicles[0]positionZ = 14.9758
Objectives[20]mission_Vehicles[0]Heading = 195.0003
Objectives[20]mission_Vehicles[0]Name = Frogger
Objectives[20]mission_Vehicles[0]Model = frogger2
Objectives[20]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[20]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[20]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[20]mission_Vehicles[0]HasPearlescent = False
Objectives[20]mission_Vehicles[0]Livery = 1
Objectives[20]mission_Vehicles[0]DirtLevel = 0
Objectives[20]mission_Vehicles[0]LockedForPlayer = False
Objectives[20]mission_Vehicles[0]Locked = False
Objectives[20]mission_Vehicles[0]Alarm = False
Objectives[20]mission_Vehicles[0]HotWired = False
Objectives[20]mission_Vehicles[0]Invincible = False
Objectives[20]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[20]mission_Vehicles[0]Remove_After = 0
Objectives[20]mission_Vehicles[0]Survive_Number = 0
Objectives[20]mission_Vehicles[0]Failed_Text = 
Objectives[20]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[20]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 21
Objectives[20]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 1
Objectives[20]mission_Pickup_Props[0]Model = PICKUP_MONEY_MED_BAG
Objectives[20]mission_Pickup_Props[0]Value = 1150000
Objectives[20]mission_Pickup_Props[0]positionX = 707.624
Objectives[20]mission_Pickup_Props[0]positionY = -967.6445
Objectives[20]mission_Pickup_Props[0]positionZ = 30.87681
Objectives[20]mission_Pickup_Props[0]rotationX = 0
Objectives[20]mission_Pickup_Props[0]rotationY = 0
Objectives[20]mission_Pickup_Props[0]rotationZ = 9.999996
Objectives[20]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[20]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 26
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = Get in ~o~Trevor's Helicopter
Objectives[21]FaildText = 
Objectives[21]Type = Enter_Vehicle
Objectives[21]positionX = 3056.258
Objectives[21]positionY = -4729.042
Objectives[21]positionZ = 14.26162
Objectives[21]EnterVehicle_AsPassenger = False
Objectives[21]EnterVehicle_CanExit = True
Objectives[21]EnterVehicle_SetIsWanted = False
Objectives[21]EnterVehicle_SeatIndex = 0
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Mission_Settings_Objective
Objectives[22]positionX = -831.3043
Objectives[22]positionY = 174.0195
Objectives[22]positionZ = 69.53491
Objectives[22]MissionSettings_TimesOfDay = Current
Objectives[22]MissionSettings_Weather = Current
Objectives[22]MissionSettings_WantedLevel = Current
Objectives[22]MissionSettings_SetWantedLevelNow = Current
Objectives[22]MissionSettings_StartNightvision = False
Objectives[22]MissionSettings_StopNightvision = False
Objectives[22]MissionSettings_StartSeethrough = False
Objectives[22]MissionSettings_StopSeethrough = False
Objectives[22]MissionSettings_StartMusic = True
Objectives[22]MissionSettings_StopMusic = False
Objectives[22]MissionSettings_Music = MP_MC_CMH_SUSPENSE
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = Fly to ~y~Lester's factory
Objectives[23]Text2 = 
Objectives[23]Text3 = 
Objectives[23]Failed_Text = 
Objectives[23]Type = Checkpoint
Objectives[23]Checkpoint_Type = 45
Objectives[23]Reserved = 1
Objectives[23]ColorR = 255
Objectives[23]ColorG = 255
Objectives[23]ColorB = 0
Objectives[23]ColorA = 255
Objectives[23]IconColorR = 255
Objectives[23]IconColorG = 255
Objectives[23]IconColorB = 255
Objectives[23]IconColorA = 0
Objectives[23]positionX = 761.2706
Objectives[23]positionY = -973.3191
Objectives[23]positionZ = 24.57
Objectives[23]Heading = -200
Objectives[23]Diameter = 5
Objectives[23]minimum_hight = 1
Objectives[23]maximum_hight = 10
Objectives[23]TriggerDistance = 5
Objectives[23]PlaySound = True
Objectives[23]LoseWanted = False
Objectives[23]Stop_Vehicle = False
Objectives[23]DeliverVehicleOnly = False
Objectives[23]DeliverTrailor = False
Objectives[23]DeliverTowTruck = False
Objectives[23]DeliverVehicleCargobob = False
Objectives[23]DeliverPropCargobob = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Mission_Settings_Objective
Objectives[24]positionX = -832.239
Objectives[24]positionY = 170.2014
Objectives[24]positionZ = 68.92474
Objectives[24]MissionSettings_TimesOfDay = Current
Objectives[24]MissionSettings_Weather = Current
Objectives[24]MissionSettings_WantedLevel = Current
Objectives[24]MissionSettings_SetWantedLevelNow = Current
Objectives[24]MissionSettings_StartNightvision = False
Objectives[24]MissionSettings_StopNightvision = False
Objectives[24]MissionSettings_StartSeethrough = False
Objectives[24]MissionSettings_StopSeethrough = False
Objectives[24]MissionSettings_StartMusic = False
Objectives[24]MissionSettings_StopMusic = True
Objectives[24]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Text = Enter the office
Objectives[25]Text2 = 
Objectives[25]Text3 = 
Objectives[25]Failed_Text = 
Objectives[25]Type = Checkpoint
Objectives[25]Checkpoint_Type = 45
Objectives[25]Reserved = 1
Objectives[25]ColorR = 255
Objectives[25]ColorG = 255
Objectives[25]ColorB = 0
Objectives[25]ColorA = 255
Objectives[25]IconColorR = 255
Objectives[25]IconColorG = 255
Objectives[25]IconColorB = 255
Objectives[25]IconColorA = 0
Objectives[25]positionX = 707.5145
Objectives[25]positionY = -963.7021
Objectives[25]positionZ = 29.41326
Objectives[25]Heading = -200
Objectives[25]Diameter = 2
Objectives[25]minimum_hight = 1
Objectives[25]maximum_hight = 10
Objectives[25]TriggerDistance = 2.5
Objectives[25]PlaySound = True
Objectives[25]LoseWanted = False
Objectives[25]Stop_Vehicle = False
Objectives[25]DeliverVehicleOnly = False
Objectives[25]DeliverTrailor = False
Objectives[25]DeliverTowTruck = False
Objectives[25]DeliverVehicleCargobob = False
Objectives[25]DeliverPropCargobob = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Text = Collect your ~g~Payout
Objectives[26]CollectPickupsAddBlips = True
Objectives[26]FaildText = 
Objectives[26]Type = Collect_Pickup
Objectives[26]positionX = 707.6234
Objectives[26]positionY = -967.6469
Objectives[26]positionZ = 30.37702
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

